Frankly, the question is pointless, because we are talking about an exceptional situation where a set of modules shall be removed from the game. They will do it again if more modules need to be removed which don’t have an obvious successor.
No, that is not what I’m saying. I’m not suggesting one method over the other. Either replace with a successor or reimburse via materials. The only way I consider bad for the game is plain ISK injection by an NPC buy back program.
Can you repeat or re-link the question? All I remember your specific question being “Should they do it again?” and this is really not precise enough in this case.
Same here. I don’t really know how they can make this transition without completely devaluating the current BPOs or injecting a lot of ISK, in which case I’m curious how they would deal with ME/TE.
The question is if CCP should do this more often, meaning any type of change really, where a few random players get to profit from something CCP does.
It’s not like the change to a blueprint only benefits industrialists, but it clearly benefits anyone who at the right time has the right amount of ISKs to buy into the market and make a profit.
It’s kind of a raffle or a lottery really, isn’t it?
This is a trick question, because it implies that in this case “a few random players get to profit from something CCP does”. It’s not the case. These POS modules were worth something when people got them, but they are not usable in-game anymore. CCP reimburses the players, because they artificially took something away from them. Some players decided to not keep theirs, but sell it on the market. Some traders decided to jump in, basically reimburse the players before the official reimburse would happen and hope for the final reimburse by CCP being higher. CCP decided to not give us XX Trillions and neither give us equivalent Citadel modules, but instead let us reprocess the unusable POS modules with a higher yield.
So while you give me 3 options, I choose No 4: you’re trying to trick me and that’s not nice.