You made a statement about 50 mil/site and needing 100 sites to break even. I stated that it was about double that and didn’t nearly require that many sites. You called me a liar and in that same post presented evidence that shows… I was correct. And you yet have to respond to that.
But sure: 250-300m/hour. Do you think that given the risk these sites have and the effort they take from a single pilot (remember, doesn’t have to wait for incursion fleets to form and do their thing) that that amount of isk/h is warranted, compared to other forms of high sec income?
As someone that actually has run hundreds and hundreds of sites, yes. 100% whole heartily believe if that person is skilled enough to get that done they have earned that isk. Note that the isk is also coming from players paying from the materials, only a small portion comes from NPC loot. If everyone was able to do this kinda content the loot would be plentiful and worthless.
What’s to read, the reddit post you tried to convince me I was wrong, which actually proved my point?
But shall we get back on point? Do you think 250-300 mil/h (as you yourself stated) is a reasonable income for high sec? Just answer the question, no need for more tangents.
and maybe they are not ? Please stop talking about theoretical but inexistant cases.
This makes no sense. Just … no sense at all. I tell you that the GANKERS are protected by concord in HS. not by caps …
Please stop trying to make irony, you are failing awfully.
So you don’t know/ don’t want to know.
closing your eyes won’t make the problem disappear.
That’s low. Especially if you need to bling your ship and can be scanned and killed at the exit. Even more if you can’t parallel the activity so that two characters do it at the same time.
Everyone has trouble doing them, hence why not everyone IS doing them. Their risk matches (and many times outweighs) their reward. You can judge their payout once you can understand their difficulty.
This is a stat that I’m rather proud of btw. Note that there is not a single T5 completed. This is because even after all those runs I’ve never fit out a ship I’d be comfortable risking in a T5. T4s are plenty risky enough, and my zkill shows it. Add a suspect flag and they simply become not worth it unless you’re hiding in a armpit of null or wormhole. Not exactly engaging for content
The bigger question is why would anyone take your word if you haven’t run these sites yourself while making wild claims about how hard or difficult the site is? You have zero credibility and your “opinions” are close to meaningless. I don’t run them myself but I’ve at least done research by reading guides and figuring out realistic isk efficiencies.
The other crucial point is the income of abyssal is mostly from loots, which balances itself out. If it’s above average reward/risk then more people will run it, which drives loot prices down, which then drives rewards down. If to an outsider like you the rewards sound too high, it probably has a reason for being so.
But this also means that a change that deters some people from doing it (such as reinstating the suspect flag) is net-beneficial to the people who successfully manage the additional risk, as they now have fewer competitors in the loot marketplace.
A large portion of the runners were using Gila’s to run them. After the aggro change the Gila either gets it’s drones murdered or overall DPS obliterated by constantly dragging them in and out. Many stopped doing them after losing billions.
That’s because the average carebear lacks any sort of effort and can’t get far beyond “Gila/Rattle durrrr”. They’re unable to adapt to changes unless it’s explained to them in memes.
Sacrileges are amazing for these sites: high tank, high cap recharge and uses missiles. It can, with slight fitting changes, do all sites. And it can do them cheaply too
No, it’s logical. The value is in the ship modules that are required to do the sites. Be if for the KM of to gain money, the value is in the ship, not the loot.
And the issue is not about “what are the gankers after” but “what can the gankee save” and it’s nothing. Your “theorically he can come in a ship and save the loot” is a waste of an argument.
But you don’t know ! Why do you even give your opinion when you have no experience of this ?