Let's say they remove non-consensual pvp from highsec


(Solstice Projekt) #1

What’s going to happen in the short, medium and long run?

Short is being < six months, medium < 2 years.

Please share your predictions and, if possible, explain why your prediction is more likely to happen than other peoples’ predictions.

Notes: Wars can only be declared with the target consenting.

Thanks!


(Brisc Rubal) #2

Short - nothing.
Medium - nothing.
Long - nothing.

Why is my prediction more likely to happen than other peoples’ predictions: I’m taller than they are.


(Arthur Aihaken) #3

1 month

  • Prices on Catalysts, Tornados and Talos plummet
  • CODE lodges formal complaint and climbs on the wall
  • Mass exodus from NPC corporations

3 months

  • Major trade hubs no longer cluttered with MTUs
  • Instead replaced with hundreds of depots making obscene gestures
  • Efforts made to talk CODE off the wall
  • Price of citadels skyrocket. Popular high-sec trade hubs “MoMoney” and “PimpMyYacht”
  • Jita local flooded with “Will pay ISK for duels!” ads

6 months

  • Auto-pilot becomes highest utilized feature in EVE
  • Freighter Bumper Lives Matter (FBLM) is formed
  • Efforts switched to push CODE off the wall
  • Calls for CCP to reimburse ‘useless’ skillbooks
  • High-sec space rebranded “Care-space”; Hello Kitty SKINs unveiled
  • For the first time in history, Burn Jita called off; becomes Burn Tama

1 year

  • Player exodus to low-sec begins in earnest (low-sec rejoices)
  • Mass high-sec enrolment in FW consisting of Ventures and Atrons (low-sec rages)
  • FW devolves to high-sec players and bots fighting over plex (low-sec player exodus to wormhole space begins)
  • CODE renamed the SECRET; now sell revelations to life-transforming experiences

2 years

  • SECRET (aka: CODE) rage-quits; no one notices
  • EVE Online shutdown due to popularity of EVE Mobile

(Solstice Projekt) #4

Not just no ganking. You can only declare war with consent of the target.

Added it to the initial post. Thanks!


(Foggy Bernstein) #5

It’s not if. It’s when.

And people will leave. Or they won’t. As well as more people starting and staying. Or not.


(Chainsaw Plankton) #6

short run: influx of players that want to avoid interaction and go run missions and level up their raven with crazy shiny fits. A bunch of hulks show up in belts.

mid run: most of those short term players quit because leveling up your raven is boring. Trade hub shenanigans as players run 100b+ freighters around risk free.

years out: ???

long run: heat death of the universe, eve actually dies.

obviously nothing changes in null because according to them highsec is irrelevant, something something build more titans.


(Gadget Helmsdottir) #7

The game would live on.

It just wouldn’t be EvE…

–Prophetess Gadget


(commander aze) #8

confirmed Brisc is a giant, the logic is sound so must be true


(Avaelica Kuershin) #9

Other effects:
People will load up haulers and freighters to insane levels.
Every man and his dog will haul, leaving the professionals to have to concentrate on low/null routes.
Officer fit ships will become more common as long as the supply of modules hold up.
Hi sec income will be nerfed hard.

P.S, I realise points 3 and 4 are rather contradictory longterm.


(Solstice Projekt) #10

What is being hauled, when everything can be built everywhere and nothing gets destroyed anyway?


(Avaelica Kuershin) #11

People still lose ships to NPCs


(Buoytender Bob) #12

And fast…I mean did you see his last time on that long distance run?!


(Solstice Projekt) #13

Are you sure that PvE, predictable content, leads to demand which surpasses local production? PvE is straight forward and easily minmaxable, especially when everyone does it.


(Avaelica Kuershin) #14

Good point. Under those conditions the only things being hauled would be from other sectors into high.
Would Jita be so important in this scenario?


(Solstice Projekt) #15

When everyone can build …
… everything will get built …
… and eventually no one builds.

But hey, maybe ther are ways around this, like item degradation. vOv


(Avaelica Kuershin) #16

To try and sell the loot from missions and ore from mining?


(Solstice Projekt) #17

Sure. Trying.


(Abruzzi Oskold) #18

I’d suggest that 90% of what is posted here won’t happen as portrayed,

And 90% of what will happen won’t even be realized until after the fact, if it ever becomes a fact.

Unintended, and unexpected, consequences can be good or bad, and by definition, rarely known, at least their magnitude, or lack of.

TLDR: Posting in another fear-mongering thread apposed to player-imangined impending change.


(Arthur Aihaken) #19

It would totally be worth introducing this feature just to see CODE’s reaction… :face_with_symbols_over_mouth:


(Abruzzi Oskold) #20

It would be nice to see something about this for the next April Fool’s joke.

Thought I’d expect the concern about player-over-reaction would probably prevent it.