Little things / Small QoL suggestions

Suggestion: Individually bound drones

Keywords: Drones, Keybinds
Note: QOL

Would be nice to be able to individually control individual drones, possible keybind settings, main use I could see is quickly splitting salvage drones or heavys / meds / lights on specific targets.

Suggestion : Jump Bridge Access List Covers UI!

Note : Almost killed me a few times, if the jump bridge is in line with a gate/bookmark, it will supersede everything and block your path. Very important please adjust.

this might be more suited as a bug report. especially since jump bridges and ansi’s recently got changed.

Suggestion: The Low Sec Warning notification should have the part “System is X.Y Security Status” color coded for better clarity.
Keywords: UI, warning, notification, low sec, wormhole
Note: Same goes for wormhole space notifications.

Suggestion: Allow the market price ticker (the moving price bar) to be detached from the Regional Market window, so it can be kept visible anywhere on the screen at all times.

Keywords: UI, Market, Quality of Life

Note: Currently, players have to keep the entire large Market window open just to monitor real-time price movements. Making the ticker a standalone, minimizable, or detachable UI element would greatly benefit active traders and industry players. It would also be cool in my opinion :slight_smile:

This is still an annoying problem.

Suggestion: Add an icon for deadspace, like we have icons for many other effects that affect our ships already (EWAR, system-wide effects like EDENCOM/Triglavian, metaliminal storms etc) and show that icon when we entered deadspace.

Keywords: Clarity, UI, Deadspace, Rules, intuitive

Note: Deadspace grids currently are very unintuitive. They are totally invisible to players, and have many special rules that make them inconsistent to other parts of space. You just have to know where deadspace is and where it isn’t, where it starts and ends. And there’s no on-grid warping, no combat probing, no bombs, no deployables of some types, we get dragged to a single entrance spot, etc. Please make it visible to players when they have entered such a deadspace grid, and what the rules are that affect such a grid so we aren’t left guessing.

2 Likes

Suggestion: Ability to stack or cancel cerebral accelerators in order to install a new cerebral accelerator.
Keywords: Skill Training, NES, Services, QoL
Note: Allow use of store items when online time limited

I have 4 hours left on my cerebbral accelerator. Have to start my 12 hour shift in less than 4 hours, so I can’t take advantage of the service for at least 16 hours. I’m also a sailor so I can forsee times when I will be offline for days and I would like to pre-install the accelerators. This also encourages more people to purchase the service.

Suggestion: Drone assist

Keywords: UI, QoL, drones, assist, watchlist

Assisting drones from the watchlist, right click ‘name’ assist drones.

I find the current method of ‘right click drones, find your drone bunny in a very dynamic sorting bracket’ quite cumbersome, even a little annoying.

Thank you

Please increase the number of ships allowed. I’m getting “not enough shelf space” when I just want to repackage ships in Jita.

Follow the format

3 Likes

Suggestion: Dropping a link on a chat tab adds it to the text input box and highlights that tab.
Keywords: UI, chat, links, text, input,
Note: Make it easier to drop links of stuff like contracts, killmails or from other chats in different chats.

2 Likes

Suggestion: The Manage Autopilot Route window needs actual management options.
Keywords: UI, autopilot, route, route management, management
Note: Delete all waypoints, optimize waypoints, include/exclude JBs, safety settings, routing settings are all not available in this window. You have to use the [A] tooltip for that. That’s not what Route Management means.