Little things / Small QoL suggestions

Suggestion: Drag systems, stations, structures from the Show Info or search results into the Manage Autopilot Route window.
Keywords: UI, autopilot, routes, route management, waypoints
Note: I can already drag stuff around in that window, so I should be able to drag new stuff into it as waypoint.

2 Likes

Idea: Sharing current route paths.

So imagine: right clicking Route and a lil menu box pops up at your mouse. Then click the option “copy route”. This then generates a file of the order of shorthand links that represent each system in their order (the ■+◇). Then when you paste in chat it gives a hyperlink “(un)_route”. This hyperlink is only temporary for as long as the user has this as their active route. When someone clicks on the link it will ask “Copy Route?” If user clicks “Yes” then that route is then made into their current route.

Since the game already uses an abbreviated system of the boxes, it shouldn’t be too difficult to link their sequence in the chat.

For ref: My route for Federal Cartographer minus the 105 jumps i already made. (533 total)

Also why doesnt the map update quickly on how many systems you visited? It was a week before my progress of State Surveyor showed up on the map.

2 Likes

Suggestion: ALL geometry that can get you stuck inside or interact with your ship HAS TO HAVE the option to be added to the overview/brackets.
Keywords: UI, objects in space, geometry, overview, brackets
Note: I just got stuck in these GINORMOUS boulders in a Haven and would have died if the rats had not been occupied with something else. These HUGE fluff boulders can decloak you, can get you stuck in the Wiggle™ and yet you have no way to tell where they are or how far away you are from them.

1 Like

I strongly agree with this. It should be clearly visible whether and why I cannot cloak up, or whether moving to a particular, seemingly empty spot in space will decloak me.

1 Like

Neither of these values are actually 0 and it would be nice if it were possible to tell that.

1 Like

Suggestion: All Beta/Test/Alpha/Preview features need to be listed in a static Test category under User Interface in the settings.
Keywords: UI, settings, feature preview, feature test, beta
Note: The “Try the new map” is under Gameplay, where it makes no sense, as it is a UI feature. Other test features should be there as well and the category should be always visible (with a Nothing To Test ATM info if you are not exploiting players for free labor).

1 Like

Suggestion: Allow sorting in the item hanger by-

high/mid/low slot

rigs

ammo

drones

I like to organise my hangar into containers and being able to group items by their fitting type for moving would be helpful.

1 Like

Reminder: Use suggested format of QoL

Keywords: ux, forum, capsuleers
Note: Useful for admins to glance over and see your idea in an instant

When people are suggesting stuff, please use the format that is from original message; reading your latest posts is very challenging because you are not following the format:

  • 1 suggestion in each post
  • keywords are optional but not more than one line
  • elaborate below as much as you need to carry the poitn across