you haven’t “argued” anything - you typed a load of Drivel from a perspective of someone who has never lived in Nul.
I can see how you might think what you’re saying is factual but believe me after over 10 years in NUL - It isn’t.
You obviously don’t understand how NUL works, which as i said is fine, the uninformed have a right to post and an opinion. Even when that opinion is blatantly wrong.,.
I’m in a reasonably sized nul sov holding alliance, I both PVP and PVE with different chars and believe it or not - PVP has become sooo much easier since the blackout, while PVE has become more difficult - Primarily due to how and what intel is available via game mechanics.,.
And seriously if you think my post is "whining’ rather than trying to be constructive about something “I” encounter every day you really need to take a good hard look at the topic you are posting in and where you have gained the knowledge to post in it.
That’s adorable and all, but I suspect I’ve got as much if not vastly more experience with it than you do. I’ve played my parts in everything from scrubby little newbling dorks heading out to null seeking mythical Bearing Lands where the ABCs flow like water, through relatively sizable mercenaries deploying to every major warzone in null for years - this including the bigger pushes of WWB and possibly the most fun war I’ve ever seen against Circle of Test punctuated by the first live and operational Keepstar kill - and before that living through a Deklein eviction, living in Syndicate, a stint or two in NPC null, etc. I’ve filled every role in major setpiece battles and I’ve hunted solo and small gang throughout null. Beared, mined, manufactured, and warred the whole way through. Hell, once I bought a sizable amount of Fusion M from random strangers I found in a dead-end system, in my Vagabond. Their carrier support - busily mining with Miner IIs at the time - dropping the goods in a can for me. Surreal moment, but that’s Ye Olde Nulle. Don’t think that’d happen today.
Of course PvP has become easier since Blackout, you absolute dunce. You can no longer rely on local blaring a massive NEUTS IN THE PIPE, GTFO! alarm every time someone moves within a damn region’s range of you. PvE has indeed become more difficult as a result.
This is a good thing. The status quo before Blackout was an absolute atrocity requiring almost no effort on the part of the bear to be perfectly safe. Now, they have to work at it, like everyone else.
And none of that changes the fact that they still have the exact same toolkit at their disposal, and still have to choose to become vulnerable, and choose how to mitigate that.
You’re trying - and massively failing - to argue the person rather than the subject. Not particularly constructive, but definitely whiny, yes.
And right now, that’s true. Should it be? Probably not, but that’s not the game CCP’s got us playing right now.
As it exists right now, smaller groups without a super umbrella basically exist in null at the whim of their bigger neighbors. That’s not how it should be, but again, that’s how it is. That’s the game CCP’s made.
If they do, then they’re even bigger idiots than they’ve been showing. And yeah, this is the EVE forums. And this is a thread @CCP_Falcon, @CCP_Hellmar, and everyone else there have been completely ignoring because too many of the people here are willing to say that the blackout may be interesting, but it doesn’t fix one damned thing among the structural problems with EVE. Not. One. Thing.
But that’s where we’re at. We can’t change the game. Only they can. We’ve told them time and again that the result of what they’re doing is to push people toward the super umbrellas, but they don’t want to listen. Well, that’s their decision. And every single person who gets mad or starts to call people ‘weak’ and ‘cowardly’ for deciding the game isn’t worth their money anymore needs to get mad at CCP, because this is the game they’ve made.
This is THEIR doing. Especially, the lack of direction and lack of clear vision for how the different parts of the game should fit together, how the ‘big picture’ of EVE should look… that’s on Hilmar. It’s been on Hilmar since Seagull left on her last family leave, because they knew then that she was more or less done. Hilmar handed EVE over to an EA marketing guy who never had a grasp on the game.
Then when Seagull finally left for good, Hilmar took over himself for a while as they got Burger settled in. At no point was there a vision for EVE laid out. Not while Hilmar was directly in control, and not since Burger took over. Hilmar goes on TiS and talks about ‘Era of Chaos’, but there’s still no actual visiion communicated to the players beyond pithy little catchphrases and soundbites that mean not a goddamned thing.
Then he’s got the stones to post this today on Twitter:
How the hell are we supposed to share his vision when he won’t tell us what that vision is?
They don’t give a damn. This may as well all be posturing for the PA Q2 Financials conference call that happened last night. They don’t give a damn, and they’re not gonna give a damn. Not until they’re confronted with serious customer blowback.
"Set the world on fire with bitter sweet desire
To chase away the night, let the whole world burn
Set the world on fire for bliss in sweet denial, oblivion and peace
Will you let me burn?
Did you ever feel your love eclipsing the sun
I give you the reason I’m still on the run
Disappear in the heavy glare of neon
And you can give me everything I need this way
We’ll be loving till the first light of the day
Set the world on fire with bitter sweet desire
To chase away the night, let the whole world burn
Set the world on fire for bliss in sweet denial, oblivion and peace
Will you let me burn!"
Which is not a coherent vision for how the pieces of the game fit together. At best, it’s an aspirational philosophy. That’s great for players to espouse, but the people making the world need a little more.
Otherwise, they should’ve just made a deathmatch FPS and been done with it.
That’s far more than enough for the players. Players, especially in Eve vastly overrate themselves on how they understand game systems and if they were involved everything would be so much better and everything would be solved and so on.
No. Let the devs be devs and keep that stuff internally. All players should ever get is some swanky soundtrack and in-game lore reasons to do stuff. You know, for a brief few moments Blizz actually got me ready for WoW again? The Warbringers trailers with Jaina, Sylvanas and so on. It completely rekindled my love for the WC3 era characters, and they were just beautiful visuals, great soundtrack and promises of war. That was it. It was all it took.
The nitty gritty of how to do that is for the devs to deal with. Not players. Players just need the “vision” of general ambiance. It remains to be seen if they can follow up on it, but for now that is apparently chaos and fire. I can get behind that. I can very much get behind that.
After all the missteps and every single time CCP’s said ‘This change will do X’ and players saying ‘it will do Y’, and then lo and behold, it did Y, no, they ain’t got the cred to get by with that.
As snark goes, it’s not bad, but as one of the people in this thread who’s spent more than two minutes in my presence…
… somewhat lacking in veracity, mayhaps? Me having standards at all tends to be the main bitching point.
You mean when the players said “No, it will do Y or Z or B or IUASHWEDOIULHASWDI or F or summon C’thulhu!” it did Y and then players claimed prophetic powers except they were just numerous enough that someone randomly has to be right because of sheer bloody numbers? Stop pretending any of us are somehow much better than CCP at this. Yes, we can often summon more experience with specific systems together than devs who spend more time coding than playing, but we also severely lack big-picture perspective and all the behind-the-scenes knowledge needed to call such things properly.
Nope. Not at all. If those videos were almost enough to bring you back to WoW, that’s some seriously low standards. They were completely underwhelming, at least to me.
No, I mean when the same people consistently called what would happen. Because we have. Sorry if you don’t like that, but it’s true.
Ah, so they’re objectively underwhelming then, as pieces of art telling stories. Christ, and I thought I was arrogant.
Speaking of arrogance. Go back through the INN archives, and the other outlets as well at that. Then start tallying correct predictions and those who were off. You’ll find that horoscopes are believed primarily only because of confirmation bias, and once that’s accounted for you’ll start finding coinflips slightly more reliable.
It’s got nothing to do with “liking” anything, it’s simply understanding how people work. Of course you’ll claim that you lot have “consistently called what would happen” but that’s just not true for literally any entity out there in high, low, null or WHs. I’ve called all kinds of stuff in Eve too, and what CCP does and say…
… but once you start actually including all those times we were wrong, which I can guarantee you you’re just conveniently glossing over whether you mean to or not, we suddenly become more realistic Nostradami, primarily peddling bullcrap and scattershotting it enough to skew the odds in our favor if you squint and slightly cross your eyes when reading the scoreboard.
Get over yourself, and the rest of us at that. For someone who keeps claiming to understand people and so on, you’re so perpetually blind to all their failings once they’re you or carry the same tag you do.
Wow, and you accuse me of shifting goalposts. No, they were completely underwhelming as motivation to get back into WoW. YMMV. Holy crap, you’ve just gotten really bad about having to twist absolutely everything when people don’t fall down to fellate your opinion, haven’t you?
You say my standards are low. This is a rather objective claim. If you don’t mean it as an objective, wildly arrogant claim, you probably should word things differently, no? Edit: aaah sod it. I should have known you’d just devolve the whole damn thing into personal attacks when it strayed into doubting the omniscience and omnipotence of your social circle. I really should have learned by now that always means misdirecting into the other person.
Have the last word, I’m sure they’ll be nice and squirrely.
I say your standards are low, yeah. You’d probably say my standards for what would motivate me to get back into WoW are high. That’s not objective, that’s the very definition of subjective. Really, if you don’t wanna get called out on shifting the goalposts, just don’t do it.
One of the biggest things I have noticed in this thread is that people are comparing apples and oranges.
The aim of PvP is to kill other players
The aim of PvE is profit.
So if the blackout means that PvP can kill more and be killed more and PvE players may die more but are still profiting due to the larger rewards of Null, then they are still winning.
For those who do not like the new level of risk vs the rewards for PvE, they should move or get the PvP players to act as active protection.
I think a great podcast would be Arrendis and Mizhara talking about eve … I’m serious it’s better than eve. Maybe have McCandles just pop in with some one liner that’s just snarky and trolly… I’ve literally played “forum online” more than eve lately. You both are interesting and make good points and I think you both are smarter than CCP tbh.