Easily attributable to back to school and I believe CCP, years ago, did state that sub lapses coincided with back to school. Now, is that still accurate today? I don’t know, but it certainly seems plausible at face value. My question would be does 3% represent an increase or decrease in sub lapses for this time of year? I’m too lazy to look at the pop chart and try and figure it out though.
@Kaivarian_Coste: I checked your killboard and most all of your kills are cheap & easy kills in low-sec. So rather than argue with someone who will throw more childish insults, come back when you have flown in null for a while.
I hope CCP is taking into consideration who advocates a blackout and where they fly.
Funnily enough - So is my time in Eve. Once my Alts are gone, so is my play style - Caps, JF, Supers are up for sale. There really isn’t that much to keep me playing now.
Sure i could go out killing defenceless miners and ratters but fuk, been doing that for years while waiting for the reason I played Eve in the beginning to return - Big battles where big ■■■■ died and we made news headlines around the world.
Without that sort of thing, Eve is just a 16+ year old MMO with shite mechanics and worse a development strategy.,.
That would require coding at a level CCP hasn’t had for many years. It would also require a commitment from CCP Management to do something to improve the game in a way they have never (and will never) attempted before.
@CCP Falcon: I hope you are taking into consideration who is for the black-out and who is against it. I’m going to take a wild guess that a vast majority of people who are for the Blackout do not fly in Null-Sec. Conversely the vast majority of people who are against the Blackout do fly in Null-Sec.
Again, I hope you are taking this aspect into consideration.
BTW, just what exactly is your ‘end goals’ for the future of this game?
Sadly this seems to be the sentiment CCP is handing to us all.
Join a Bloc group and prosper
Yeah Im sure itll come as a big suprise that renters who hate highsec and hsec dwellers who hate renters disagree.
Go figure.
Well, BO is a must. I have been playing this game for years and local existed during all this time. There were people who like killing carebears but carebears had the ability to warp off the grid thanks to advantage by local. Carebear killers could not adapt to this thru all these years and cried like babies to be given more advantage over carebears so that they could kill them easier and share their victory with their friends and have fun. CCP came to the decision that those carebear killers had no capacity to adapt it. So they removed local. Now, evereybody is expecting carebears to adapt it. I can understand that. I decided I cannot join that party as a prey and moved back to hisec running missions and I can go hunt some relic sites in cheap stuuf too. EVE is a game after all. When I am bored enough I can just quit. Note: nobody can have my stuff.
It might be good for you to reassess why you play Eve, You obviously liked Eve up until the point local chat was disabled because you spent lots of time and money maintaining 15 accounts. I play Eve because I like to challenge myself with overwhelming odds, I like existing in a virtual sci-fi world with space ships and stations.
Your viewpoint is quite unfair because Eve is still a very unique game, I don’t know many other games where 1000s of people can work together to achieve a common goal. I am keeping my fingers crossed and I really hope CCP can pull something off with this blackout experiment.
I live in null and I’d say I’m ambivalent about blackout.
Specific opinions:
-Immediate local, as it existed previously, was brokenly overpowered and made pvp-avoidance far too trivial. If you were even half awake, there was little excuse for getting caught out in a subcap, and the times people did, it tended to be because intel provided by local and reported in intel channels had been so effective, so consistently, that they had grown complacent and stopped looking at local for themselves by the time something finally did manage to slip through the intel channel/near2 safety net.
-It’s hard not to notice, within the negative reactions to Blackout, a general tone of extreme entitlement. The expectation that earning in null means 85%-afk ratting/mining while watching Netflix has become so ingrained that people feel like they’ve been violated by the loss of that ability, and I don’t really think that’s reasonable. Someone actually said, in this thread, that, “PvE players should not be forced to do PvP,” which I think is a testament to just how warped perspectives have become under the prior intel safety net. There are these really extreme, “Well if I can’t plex my 37 accounts while basically AFK then I’m not even going to sub,” responses just being casually tossed out, as if ensuring that you can fund an exorbitant number of accounts with ISK should actually be a primary design goal. For people operating on that level of entitlement, it’s almost impossible to change anything without running afoul of what they believe they “deserve”.
-Blackout disproportionately harms smaller organizations and less capable pilots. If you’re a capital ratter and you have a super umbrella, it’s business as usual. Even with a super umbrella, subcap ratters have it substantially harder as there’s really little one can do to save a subcap and a cyno response will probably burn more fuel than the hull is worth anyway. The net effect of this is that it widens the gap between the “haves” and “have nots”, as people who already have cap ships are going on earning at rates comparable to before, while the plebes newbros have a measurably harder time earning.
-With regard to the above, while I do see the widening of the gap as problematic, complaints that it’s just totally impossible for subcap pilots to function under the blackout are nonsense. I know this because I have quite a few subcap-only pilots in my corp, and some of them are thriving while others are struggling. Same space, same resources, same standing fleets, same comms, different players, and consistently different outcomes. I’m not at all surprised by which camp each individual pilot falls into, either: The consistently capable ones have adapted and are doing fine, in so much as they’re consistently earning without dying too terribly much. They would still be dramatically better off in a cap.
On the whole, I don’t think “old local” should come back as it was, but I do think there’s plenty of room for modifying and tempering the effects of blackout. As it is, it’s probably an over-adjustment, and there’s plenty of room to tweak the dial back a few degrees in the other direction without a full reversion to previous levels of safety.
All that said, I do agree that many of the people “supporting” blackout are strict high sec players whose prior post history rarely contained a thought beyond, “Grrr, null sec.”
Its Classic CCP treating a symptom and not the disease. But since they aren’t going to admit that they ■■■■■■ up capital balance for OH 5 years, there new and improved SOV system is a failure (amusingly one heavily pushed by the goonion) as I recall, AND that citadels are straight broken
welp.
Beg to differ there, a lot of guys I flew with 5-6 years ago that had one eve since jump cancer was introduced have turn back up.
one word blackout sucks
This is a narrow scope from an easy kill seeker. Immediate means there is an advantage gain measured in time. And by the effect of BO, in order to gain from this possible time advantage, you have to prescind from the observer (remember that pilot that saw you when you were in the neighbor system? well, that’s the observer). In other words, what you want is to get to the objective undetected. There is hardly any other reason to prefer BO in such situation and the advantage was already widely available via cloak cyno before BO.
But that advantage that you may think you have it’s also flawed by BO. Just picture a system in which you have not been and from which you have no information. First off, finding that objective will take time. Once you get to the occupied system, it takes time also to scan, or warp to anoms, etc…
So, I notice that you begin with the presumption that you know something about the place you’re getting into, that you already have an objective and a location… like Ice Fields, Anoms, etc… and that’s not aided by immediacy, for the moment you detect an objective, IS THE SAME MOMENT THEY DETECT YOU!
So, 1-1=0 the gain gets cancelled.
But you want to have that advantage. you think you have that advantage, when in reality is a lame excuse to hinder the fact that you’ve been using aides to gain that advantage.
If it is wrong for anyone that the immediate happens one or two systems away from the easy kill, well, that’s seeking an engagement without resistance and of course, a colossal advantage.
That’s IF what you want is a sitting duck. Now, if what you want is a battlefield, it’s a totally different story and you did not express that on your post.
Except… the “observer” didn’t actually see anything. He saw a name pop up in a chat channel. This happened whether he laid eyes on the target, or was safely docked up in a citadel. It’s system wide and utterly effortless on the observer’s part.
Now, if he wants to report someone in an intel channel, he has to actually observe instead of the game essentially handing his observations to him for free, which is certainly more sensible.
The rest of your post was too much of a google translate horror show to bother with tbh.
Deal, … So in this case, you are considering a PVE situation from which you want to assume there is some limit or quote. Well, keep in mind that pilot you’re about to judge did put a lot of work in SOV, infrastructure and upgrades. In rising them AND maintaining them. For which each task has an individual training process and requires a longer lasting relationship in the team.
And you talk about entitlement?.. I think they’ve earned that comfort, the system is reliant on that work they’ve put on. The system has encouraged them to do exactly that… for what? you’d ask… to put fish in the water, I say… for others to feed.
A ratting ship cannot PVP. It’s a specific fitting that you know, will break easily. There are fittings that resist but that’s not PVE. That is a bait. And that PVE setup, mining or ratting is part of a career, a direction encouraged by EVE from day one because if you wanted to have it all, you’d be needing years. If you think watching Netflix has anything to do, think again… for he is not in a PVP ship, not yet. You could only gain from a PVE pilot watching Netflix. It’s a contradiction that now you want him aware.
There are other cases in which people cheat. but that’s not what you’re talking about. We need a solid base to discuss and in this case, I’m trying to show a scenario in which no part cheats.
If you ask me, A 4 day old Rorqual Pilot is cheating but CCP gave that away and totally off topic.
You just want to get to the cookie undetected.
Try harder. You should gain from the discussion. Not cherrypick to abandon it.
You just want to be able to afk endlessly without any risk of loss. See how easily that argument is turned back on you?
That’s because it’s a stupid argument that purposefully seeks to avoid any nuance or reason by merely being blithely dismissive.
You try harder. You’re the one with the problem here.
Look, tossing this out as an argument about null PvE being risk averse… it’s actually silly. It I wanted to PLEX 37 accounts while AFK, I could do it. I could do it with no problem, and no risk. And that’s going to be true absolutely as long as SP-farming is profitable… which it still is. 37? Hell, I could PLEX 300 without an issue. As long as it’s profitable, it’s scaleable—limitlessly so.
So as long as people are putting their butts in space, they’re not even close to the threshold of ‘extreme entitlement’ in EVE.
I don’t really care how many accounts anyone wants to run, and it’s not really about risk aversion. Where it becomes bizarre in its entitlement is when it turns into, “Well, the game design needs to specifically accommodate my desire to effectively run a gorzillion accounts or CCP is bad and wrong.”
Run as many as you want, but complaints about game changes predicated on, “CCP gets it wrong again, they didn’t consider my desire to multibox AFK in a pico alliance AT ALL!” are a total ■■■■■■■ eyeroller imo and there’s been more than a few of them in the assorted blackout threads.
If I saw someone complaining that a change messed up their skill farm profitability (I haven’t, so far, though I’ve been here long enough to know that SOMEONE would) then, yeah, to hell with them, too. It’s not the multiboxing I’m labeling as entitled, it’s the expectation that all design changes henceforth mustn’t interfere with that playstyle.
@Unlaiden_Swallow: says the F1 monkey who hides behind citadels and super-capital umbrellas. You only have eight solo kills in your entire PVP career. I know how to pirate null and pick my targets. You might be better off in high sec.