Local Comms Blackout - Discussion Thread - Part Deux!

thanks for the blackout , so it would trigget player suggestions ,i like this pilots sugestions, there are many sugestions and ccp is the captain put the rudder in a direction of witch is better , wether it be ecinomic,exitment, or for a greater involvement of our new players .
steer us to new hoizons ccp, Cheers,Cheers!

Pro blackout people are full of double standards and contradictions.

They said the game was dying and needed something. Ccp does the blackput and other things and the game ACTUALLY STARTS TO DIE. The blackout people are happy at this and rationalizing the lower levels of player activity as “Its just bots leaving”.

They applaud ccp and tell people that ccp has information that we don’t have so shut up about the blackout…

Then Ccp lifts the blackout, the game seems to cpme back to life a little bit and the blackout people start going on about (wait for it) how the game is going to die.

Suddently the same Ccp that they trusted (because ccp has internal info we don’t) became the ccp that’s so stupid that THEY SHOULDN’T BE TRUSTED lol.

This behavior by the pro blackout crowd proves that some people are not concern with the reality of situations as much as they are their own perspectives and ideologies.

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I’ll just leave my reaction to the blackout.

Prior to the blackout I had 4 accounts all on year-long subscriptions. I did a lot of semi-afk activities to make isk to pay for training and buying carriers/dreads/faxes for use in null sec ops. I had long term plans I was working toward in both an economic and military fashion. While I probably sucked at all of it, having a goal and working toward it was fun.

I played fairly little during the blackout with any of my accounts. I stopped bothering with a lot of the passive isk making… some because it wasn’t as feasible with the blackout, others because the changes made a lot of the goals much less realistic. I tried adjusting it to lowsec or high sec but the benefit of extra accounts just wasnt’ there anymore.

Starting in october my accounts will start running out and I won’t be renewing them. I’ll be going down to one omega account rather than four, and I’ll be plexing rather than subscribing. I’ve kind of lost trust in CCP keeping things static enough for me to work on long term plans. I’m thinking I’ll mainly hang out in lowsec and enjoy frigate/destroyer class combat. I’m not quitting… but I am consolidating. I’ll be liquidating skills on my other accounts every now and then if I need isk to plex… but frankly even that won’t be needed for a while. It will likely be scattered month long plex periods when I get the itch to play rather than year round subscriptions and playing.

CCP won’t even notice the impact from someone like me until months from now. But the game has transformed from one where I logged in daily to keep building my own little “empire in space” to one that I’ll log into every now and then when I want to blow up ships for a little while in FW space. I might even just try it as an alpha to see how that works. A much higher percentage of my time will be in PvP instead of isk making activity… but I’ll be logged in a much smaller amount of time.

Not sure if that’s the goal… but that’s how it impacted me. I don’t really even think there’s anything CCP can do to make me switch back either… the stability was what made those long term plans feasible and fun to work towards. Not sure how I can view Eve as stable anymore.

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eh no, just less krabs were playing and honestly the ony thing they really effect is PLEX price.

Prior to blackout ive been playing 12 years. Blackout was awesome, true perhaps some things could be added to it but its been the best version of null yet.

You say your quitting now because Blackout has ended? Can i have your stuff?

Sorry your post was a little whiney and tl;dr

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  1. redo fozzie sov so people dont get free repair - if they want sov they can damn well work a little for it.

  2. make more ansiblex structures that deal with free repair, need adm of xxx (this ensures capital systems are used aswell as outlying systems that are used whilst basically making the rest of space a free for all)

  3. redo interceptor nerf, they really werent the issue as a class - just limit how many istabs or whatever you can fit to it… maybe even get rid of the sig bonus?

  4. redo Blackout, make more ansiblex structures that deal with local chat in a way suited to that alliance (instant intel/delayed again - this ensures capital systems are used aswell as outlying systems that are used whilst basically making the rest of space a free for all)

  5. You need to do something about ‘anom respawns’. Personally id have the NPC’s target key installations or you know, doing something - and that would be the best way to have people ‘rat for isk’
    Think incursions but with the rats actually targeting or building up to hit actual alliance infrastructure.

  6. magic wands (entosis) give them more ability to mess with stuff, most people dont like them and we know why this really is but if they dont like them they dont have to use them (many dont like them because you cant warp off and pressing f1 doesnt vaporise something - these are often the very same people that do not undock for anything but to join the blob)

  7. CONCERNING CAPITALS, its fine to have these all powerful ships in game, but make the biggest of them actually lumbering and awkward to deploy enmasse; simply limit the mass on cyno’s, this may not sound like much but for sure getting a fleet through to one cyno spot where you have to use 50 different cynos will limit what you can put on grid in any amount of reasonable time.
    not entirely sure that limiting the ships that can use them (cyno) so much is good, though it is a good start.

  8. More counterplay for cyno’s, different size field generators AND inhibs that have different stats.

My two cents.

Yeah, pretty obviously didn’t read, since they said they were gonna keep playing. So good job making yourself look stupid.

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Good morning goons!

Natural decay was put in specifically to ensure that attackers would need to put skin in the game: if you want sov, you can damned well work a little for it. Without it, it’s too easy to troll and force defenders to have to respond to a hundred timers at once.

They’ve already done that, which was why ratting and mining numbers were dropping off even before the Blackout. Here, take a look at the trend on Bounties from February to June:

Mining, same story. The spike at the end of June is an anomaly resulting from a lot of different factors, and the fact that it tapers, rather than just drops off, shows it wasn’t BO-related.

That said, diamond rats that hit structures in the systems would make for some interesting stuff, but they’re not going to replace all rats with diamond rats. They can’t. It’d basically break missioning top-to-bottom, and the real problem with all of those old legacy systems is that they’re tied together in ways nobody understands. That’s why the POS code broke other parts of the game every time they tried to fix pieces of it.

And because of those connections and unknown ties, they can’t even remove it. POS code isn’t being removed from the game, it’s just being quarantined as best they can, by removing the in-game objects. The code will all still be there, and they can’t do a damned thing about it, because it’s all uncommented stackless python 1.x. It’d probably take them 2 years of working on nothing else just to figure out how it all connects—and that’s not any kind of slam on CCP. It’s arcane, archaic code with no documentation, and the guy who understood how it worked literally got hit by a car.

Because ‘orbit button for 10-60m’ is so boring that the actual pvpers in FW only complete complexes by accident while the bots and farmers run them all day long? It’s boring in FW, and it’s boring in NS.

That said, the entosis link should definitely have more things it can do, but those things should be things you do by interacting, not just ‘press F1 and orbit for 45m’.

No it won’t. The first wave of ships through—with the new limits, brick-tanked force recons, without them, any of a huge number of options—just light a bunch of their own cynos, and people jump to their squad leader.

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blah blah; because changing the cyno toon every 5 seconds isnt going to cause issues; you know sometimes you make sense but other times i read the last bit of your post and just think eh? does this guy not think things through at all?

Honestly, cba to read whatever else you posted now.

Bye goons o/

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Except you don’t change it. You light 1 cyno. 20 squad commanders get bridged off 1 titan. each one lights. Capitals in their squad jump to them. Simple as can be.

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You didnt factor in the human.

Trust me, if our morons can do it, anyone’s morons can do it.

Here’s how you make it more idiot-proof: you put your Squad Commander on the WL, and jump to them off the WL. Only jump to the name on the WL.

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Honestly if that really was the case then how have so many people failed to adjust or do anything during blackout?

One has nothing to do with the other. Prior to the cyno changes, we were having no problems using the supercapital umbrella to defend ratting supers and rorqs who followed standard practices of ‘have cyno fitted, be in fleet, be on comms, pay attention, and if you get tackled, stay calm and tell people what’s up’. None at all.

And the ones who couldn’t be assed to do that? They exploded, and we pointed to them as examples of why you do what the hell you’re supposed to do.

Why small groups, who don’t have their own supercapital umbrella, weren’t doing something similar? Probably because without being able to tell if the guy who just warped in to tackle you is the tip of the spear for a 200-man bomber gang (which were roaming around) just isn’t worth it. Why bother with the stress? It’s a game. People play it to have fun. If it’s not fun, they’re gonna go do something else, and being blindfolded and told to wave your ass in the breeze for someone to come along and hit it with a bat… a lot of people don’t find that fun.

If you’re into being the pinata, then hey, go for it. You can always just minimize local.

Remember:

They did adjust. They found something else to do.

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Your wrong but only because your view is narrowed to what you feel yourself or you your group can do.

There should be more scope for things to go wrong when hotdropping, this increases the hinge factor it really is as simple as that. In pretty much all other aspects of eve there are different tactics & strategies employed to do even the same things where as with capitals its, cyno up, drop; counter drop… who has more wins - its a pretty lame game tbvh.

Basically a very good analogy for anyone in a bloc, cus thats what you do isnt it; follow orders and play someone elses game as a number in the ranks.

You should really leave goons i think, try something else, get some actual perspective; I really do think you in particular need it as you seem to fail in your assessments quite regularly.

REMEMBER
NOT everyone is in goons
NOT everyone enjoys

anyway,


have a wonderful day!

You’re wrong but only because you misquoted or misread.

Arrendis does often mention the plight of groups smaller than the Imperium and the other Blocs.

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The 200-man bomber gangs were bomber’s bar, dude. Not us.

And yeah, I know that a lot of people like doing things in ways the blocs don’t. I like doing things in ways the blocs don’t. That’s why I do those things on alts. :slight_smile:

Newp. What I do (in order of importance as I see it, most important to least important) is:

  1. I anchor logi and teach logistics pilots, beginning with the fact that they are not, and should never let themselves be reduced to, mindless F1 monkeys. They will be faced with a lot of decisions, including ones that will decide who gets blown up, and who flies home intact, and they need to embrace that responsibility and develop a good situational awareness beyond ‘am I in range? am I anchored?’
  2. I teach other people to do the job above. One of the most important things I can do for my guys in make sure I am 100% completely replaceable. Anyone who can’t be replaced, after all, is a point of failure, just waiting to do so.
  3. I lead the team that does the doctrines and fits for the alliance. Which, you know, almost never involves pushing F1, because let’s face it, that doesn’t do anything pyfa.

Yup. Totally agree. In fact, I think capitals are so potent and so omnipresent, there should be a lot of options for killing them. One I’ve come around to is adding a new hull—either using a Tech II version of the old Tier 3 Battleships, or an ‘Attack Battleship’—to fill the ‘Strategic Bomber’ role. No cloak, no jump drive, just a cruiser-sized sig radius with an assload of lock range and the ability to fit XL torpedoes with a massive bonus to velocity.

But supers need killing, and it ain’t cynos that’s preventing it, it’s sanity. Null blocs can’t afford to lose their superfleets. So they don’t. Which means those fleets just keep getting bigger. It ain’t rocket surgery.

WHers dont complain because there is nothing to complain. They can easily control the traffic of their hole, the payouts are huge, when they want pvp they go to null.

thats wrong, certainly there are respawns but respawn times set a maximum limit of ISK flow, there also is a limit on the amount of ratters each system can support. Similar for mining.

to CCP
How many real players you lost with the local blackout?
And now you lifted, can you tell me a good reason to return to game?

Personally if i return need to start from the beggining if i want to go back to 0.0
And for what? to give you my money again and wait for your next idiot decision to f…ck my game again?

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