Local Comms Blackout - Discussion Thread - Part Deux!

You’re usually not a mate, but …

hey mate,
that guy isn’t worth talking to.

You’re just doing yourself and everyone else a disservice. You’ll just let him infect everyone with his anger and hate, including yourself, and that’s just not ■■■■■■■ worth it.

Reasoning with unreasonable people isn’t reasonable at all.

Go through his posting history to verify it yourself, if you doubt me.

Interesting idea. Couple of things though.
A; Covert recon enters system, unseen under you idea, and just starts warping to anoms. Gets lucky first time and there is a juicy target - Lights cyno, target dies, all without having any counter play.
B; Cloaky T3 gang enters through WH out of Dscan range, all spread out and warp to different Anoms - Unlucky one to get caught dies, without warning anyone is closing in and no counter play.

While as a Blops pilot I like the idea, it would be just shy of how OP for hunters a full BO is and would eventually led to a loss of shrinking subscriptions.
It would also hit smaller entities far more than large groups - Why risk getting counter dropped by Goons or Test or… when you can simply drop on smaller groups with far less risk - Eve benefits the large dominating groups too much as it is, your idea is good but it would be used poorly.

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Say what you want, Eve is still a top game in my opinion and I love it, I recently trained up for a Drekavac and I am having a great time doing hi-sec missions. I might even look at building a cool hi sec corp which helps the little guy.

Eve is THE best game I have ever played. I been here for over 16 years now. No one plays the same game for 16 years this is what makes Eve special.

Blackout coming back? Lets see, I guess the people that left game because of it slowly returning is a bad thing. Or perhaps lazy PVPers rant out of epithals to kill. whatever, the brain trust at CCP clearly didn’t learn anything from the previous fiasco

good question! why does he have no friends?

Because in a covert cyno scenario it is completely pointless - covert cynodrop will be done and gone before cruiser response that enters warp at the same moment the cyno is lit lands.
That’s the whole point of covert cyno ganktarding - it is a way to completely avoid pvp. Amount of friends the target has does not matter unless he brings the whole fleet of them for everything he does 23/7 on the same grid.

I mean, that’s obvious for anyone who’s not dumb enough to speak of something he never tried or experienced, and I’ve been on both sides of it.

Actually, thousands and thousands of people have been playing the same game for 16 years, yes Eve is special and i hope CCP get it together so all those and anyone else who has come to love Eve is able to play for many years to come.

Sadly Eve Vegas didn’t give me much hope for the future.

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At this point I’m no longer interested how people justify this, because apparently they can justify “hello, I play rock, please nerf paper, scissors are fine” situation with no second thought, but this…

hehe… I like this.^^

Here is that simple exercise damsels in distress don’t like to board:

Keep in mind Bots are not part of this exercise.

In a BO scenario,

  1. Name the required pilots, infrastructure, SOV, training, etc to establish a decent, sustainable NULL PVE setup. Don’t forget, this has to be served 23/7, so… multiply by TZ. Don’t cheat!
  2. Name whats required to have your cake under the same circumstances as an incoming threat.

Eventually you will face the truth and stop posting crap:

The answer to point 1, THAT number, if you do your homework and don’t cheat on the assessment, is a close resemblance to a donutbrella.

I would say… a constellation, of 4 systems, 3 gates median, WH showups, one gate to a crossing transit, 4 jumps from LS, etc…

That only, requires 2 pilots per gate on 2/3 of them (iI mean, these gate keepers deserve to blink, right? hence the number is 2!)… Since we have around 12 gates, then perhaps 16 pilots…
Just to guard gates? and eventual WHs?
Yeah, maybe there’s a cro-magnon sayn… erm ya… but you just guard the pocket entrance… and … duh…

No. pockets are scarse and magnet for cloaky ever-campers, so it’s around 16.
Then multiply by TZ…

JUST TO GUARD GATES.

See your problem?
See how imbecile your futile attempt makes you look?

Think about it.

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1 pilot, 0 infrastructure, and half a brain, don’t sit near the warp in, stay aligned to a pos a structure, a bookmark, filter DSCAN to show ships and probes, push V(default dscan key), if anything shows up warp to whatever you’re aligned to?

Why is it a requirement that you have eyes on every entrance into your region?

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Because you would have to pay attention? I don’t know…

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Some people just don’t understand sov life or what a structure is apparently.

First off, if you have no infrastructure, you have no pve.
0 infrastructure = no Pos or structure to warp to.
Yes yes, hit Dscan every 10 seconds and just prey your attackers don’t have a combat recon with them, or even a cloaky bomber or a stratios or any of the other ships that can warp cloaked and therefore not show up on Dscan until it is too late to warp to an imaginary structure and safety.

Looking at your killboard you take full advantage of those who don’t have good intel lines - Seems you are just prodding for more easy kills.

Anyone with half a brain knows you don’t go doing PVE without intel.

This https://zkillboard.com/kill/79820911/ is the outcome when you don’t have good intel.

As for having intel on every gate, the requirement is that 1; there is often many players using that intel chain spread out over a region 2; you just never know when some “lete PVP’rs” are going to come to try and get kills on things that can’t really defend themselves - Intel = a layer of safety, only a scrub nulsec ganker would see no need for it.

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I don’t see how he couldn’t have had intel for that, we were in the region for ages, it happened on a structure, with a titan on the grid, that was probably using the boson on rats, because he didn’t boson us.

It takes no infrastructure to warp to a bookmark Just a few minutes to make some safes in the system.

A bomber will die if it tries to hero tackle unless heavier secondary tackle is already in system and very quick, because a bomber is paper thin, and also most bombers don’t have a point fit and they don’t have great lock times. Combat recons will have to burn at you if you’re not at the warp in, meaning you have time to warp off as long as you’re aligned. Any other cloaky ship has a targetting delay and you will warp off before they can point you as long as you’re aligned.

If nullsec players do everything right they should almost never die, with or without local. Like the guy in the bombers bar video says, “Always bet on stupid.”

Damn you make such a poor argument for your case it is a bit of a shame really I feel the need to reply at all.

  1. It happened on a gate not a structure (learn to read killmails before you start making up stories)
  2. It was the ONLY kill you got in Omist that day, so it seems hard to believe you had been in the region for ages. In fact you hit 3 regions in less than an hour with only 1 kill in Omist, the second of the three regions. Which going by the previous kills time line you had entered Omist no more than a few minutes before you found the lone Ratting Carrier and dispatched it, in the system you entered the region from before quickly exiting and arriving 2 regions away 13 minutes later.

If you want to write a fictional story that suits your own agenda, make sure that facts aren’t available for others to look up.

Did you say it was on a gate … what was a carrier ratting at the gate?.

  • OIC… it was travelling not ratting

It’s a shame the 30 to 50 man gangs that have have multiple engagements at that same gate were not there to support a lone carrier moving from system to system … you would think the pilot would know they were not around to help …

  • OIC It was traveling not ratting and the pilot had no intel or support

Still what can you do about a covert cyno ganking… wait… was it a cyno ?

  • OIC It was traveling not ratting and the pilot had no intel or support and it wasn’t a cyno drop

So … you just made a reply that has no relevance to your comments about cyno drops & Anom Ratting in Null… congrats… thanks for your input and hope next time you post something relevant

Happened on a structure not a gate, there is a video ask in SF chat for it. He was ratting, tackle missed the tackle, he warped to the structure and got tackled on the structure. 18 minutes earlier in Ten(11 jumps) was the previous kill, next kill after the nidd was 10 jumps away 13 minutes later in hyperspatial fit t3ds, that’s not exactly moving fast in my opinion. The carrier died stupidly quick, and he was obviously ratting if you actually looked at the killmail you’d see, Gist Cherubim did 300k damage to it, that doesn’t happen on a gate. Not traveling, ratting. Maybe the fort is on the same grid as the gate? I dunno I wasn’t paying much attention because the roam wasn’t very fun imo I was just whoring on kills. The only fleet that formed to “fight” was a large caracal fleet which is just cancer to fight with the comp we had. Which is what I actually wanted.

Sorry poor choice of words when I said region, general vicinity is what I meant, not literally the in game region. I pay basically no attention to who owns what space and who they’re allied to cause I simply don’t care. I live out of a WH I can’t be bothered to learn the politics of nullsec.

In my opinion you’re jaded because of the years of 0 effort perfect intel. It’s not like the lack of local magically benefits the hunters, it actually would make it more of a pain in the ass in my opinion, because it works both ways you don’t know who’s in the system either. So it’s actually more work, because as it is now you see X in local, your DSCAN shows 1 ship so you figure out where it is warp to it most of the time to see it warping off as you land, if not on initial dscan you hit long sites and hope to get lucky.

I’ve lived in NS before it’s cancer, the first thing they told me was to download this program that gleans chat logs and shows you when intel channel says something is close, and dock up. That’s how 90% of null roams go too, you show up inside someone’s intel channel range, and all of a sudden it’s a ghost town except for the afks and the bots that don’t warp out until someone actually enters system. It’s easily the lowest effort money making in the game to do sites and still the most risk averse crowd. Most of nullsec will literally wait you out rather than forming for a fight.

I said no cheating!

Read the exercise consciously.
Establishing a true sustainable ( hence, profitable ) NULL PVE deployment requires a lot. If you don’t wish to work it out, don’t try on the exercise unless aiming to be demoted below cro-magnon status.

Being a threat to such deployments without BO requires so little in comparison, that yep: damsels in distress and neanderthals will never come to sense enough for recognition. In other words, they will never tell. Now, picture it with BO.

There is of course, a right answer to that exercise. BUT as I said… damsels in distress hate it so much, that the usual response is a projection of stupidity, or a whimpering echo of how imbecile some people like to self-portray.

That cake will never be served again. Quit posting nonsense, move forward, forget BO and the “Chaos” crapscade.

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From the killmail
Location: [Stargate (ZO-P5K)]
Is the closest point in space to where it died.

  • It had no fighters in space (fighter bay was full when it died) - I doubt anyone (even Mango) are going to sit in space where a gate is the nearest object ratting with no fighters in out.

  • Wasn’t in an anom (or the location of the kill would be XXX AU from moon ABC)

  • It is/was a cheap as possible ratting carrier - Look at the fit.

  • There are NO STRUCTURES in ZO-5PK near enough to the gate that Niddy died on that would cause the Gate to show as the location of the gank.

You’re a terribad poster who has little to no knowledge of nul game play or how killmails are generated.
I’d suggest you go look through the kills you got that day [carefully], browse the “locations” you ganked things.
When you work out how to read a killmail and identify the location of individual kills - Come back and I might accept an apology.

NB; Omist, Provi are my primary hunting grounds (on my main), have been for close to 4 years now.

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Unless of course, they understand basic gate mechanics.

As I said it was a carrier traveling from system to system - it got caught on a gate - not ratting - it just lacked support from corp/alliance.

So, to re-iterate, not a lone ratting carrier - it was traveling.
Just so you understand … traveling - which was not ratting.

Therefore your post about covert cyno “gankers” being the bain of ratters has nothing to do with this kill, zero , ziltch, nada …because not ratting & no Covert Cynos… but please … feel free to show a zkill that actually relates to your post subject, then you can use that as a basis for your irrelevant arguments.

Seriously - It was a ratting carrier that was moving from one place to another.
The fact it got caught on a gate does not change the ships intended use. Whether it was actively ratting or travelling does not change that it was a ratting carrier

The guy who killed it insisted it died on a structure, he also insisted there was a titan on the same structure bosoning npc’s.

Read the post i responded to regarding covert gangs - All I did was point out how useless Dscan can be when it comes to Blops drops and spamming Dscan. If you bothered to read previous posts you wouldn’t be making yourself look so foolish with your posting but please don’t let good forum practices stop you, I enjoy laughing at your lack of comprehension in your posting.

The easiest thing to do could be to do that with other chat channels / windows.

  • If you have a (Local chat) window open, you will see other users (Local chat, users who are in the solar system and who also have this window open) ant they are can see you.
    *Other users will not be shown, whose “Local chat” channel/window is not open (is Local chat window closed (before coming solarsystem))
    —> * (if you have a window (0.01 sec (cheaters / hacks) (close / open / close (ping)))), then your username will be shown until you go offline or out of the solar system (as it currently works).
    —> and also with delay (maybe ~30min (if you coming back online or not leaving awhile
    solarsystem)), (anti-cheating) (online(close-open-close Local Chat window)-offline-online (but still is user in solarsystem)).

I do not want to be used for fraud/exploited (trade on the road or stalemate on the solarsystem on the road) aso.