There is a good counter, stop using cap and super to do anom. Stick to Myrmidon.
On the whole, I think cloakies are in roughly the same place they were pre-blackout. Yes, it’s much easier for them to sneak up on people, but it’s much harder to use them as AFK-campers to suppress activity in hostile systems while you’re not even home.
Perfectly balanced? Hell no. Just no better or worse than they were.
I never quit no matter how hard Eve becomes. I love a gaming challenge and from my perspective Eve has provided me with that. I have been playing mostly solo since 2003 and lived in NPC nullsec mostly alone since 2006, I have been able to do some role-play within Eve where my character was trying to help the little guys who were independent break into NPC 0.0 and establish a small community.
I have faced terrible odds and have lost a lot because I was stubborn, if I was going to quit I would have done it years ago. I believe I have mastered the ability to survive in very hostile areas , when the drifters attacked and caused the blackout I was probably one of the only few who is very happy about it because it gives me another blanket of protection.
Since the blackout I have read the 2 blackout threads and have been disappointed that there doesn’t seem to be many real gamers among us…
I’ve got great respect for the folks who have posted here talking about their alliance has come together and made the best out of the situation and actually enjoyed doing it. For the guys talking about staying docked, going to hisec, or de-subbing because of the blackout I want to repeatedly destroy your ships and troll you in local and by eve mail. You’re a bunch of spoiled brats just because the real Eve online is now here and it has disrupted your play style, your first response is to quit because you are a fake Eve player.
I moved to Null two months after creating my first char and there was no umbrella where i lived.
I learned the tricks of survival, got evicted and went back to null on first opportunity. Unconsentual PVP doesn’t happen to me. Am i a ‘real gamer’ in your eyes?
Still i wouldn’t call any industialist or PVE-runner lesser than myself just because they enjoy other things in this game.
I’d sooner delete my account than spend hours in a mining ship so im greatful for the people doing that and thus enabeling me to do my thing. In REAL EVE there’s all kinds of people trying to enjoy themselves because thats what video games are for.
And if the thing you enjoy gets nerved out of proportion it’s justified to look for a new hobby. Those people that have spent years and thousands of dollars on this game and now no longer feel like there’s space for them in this sandbox are a loss for the community and a financial loss for CCP - and they lost a hobby they persued for years. If you think this is what EVE should be YOU are the fake and a terrible person.
standing ovation
segregating players as real or fake, depending on the play style you chose and makes you happy in neither constructive nor desirable.
Staying docked or quitting due to the blackout isn’t constructive or desirable.
I see many of you for who you are now LOL, all it took was disabling immediate mode on local chat for a time and you’re crying and quitting LOL.
Eve Online is too hard for you, I’d suggest you choose some other my little pony mmo where you can skip around all day earning without fear of being attacked.
The blackout has separated the pretenders from the real eve players, from this point everyone i talk to from Eve I will ask them if they quit during the blackout and if they did I will no longer take any of their views regarding eve seriously and consider never talking to them again.
Завтра заклинит голову разработчикам и они еще чего-нибудь выдадут наподобие отключения локала. И из-за этого ты перестанешь говорить с друзьями??? LOL
Unsubbing 12 accounts, before telling me “Bye. bye” or “Can i have your assets” just think how long will u play with 10-12k online in prime time in empty zero space)) Be rdy to move your stuff to high space)
There will be others.
That’s great then I can move in
Okay, I’ve thought it over and, having given it a substantial amount of consideration, the conclusion I’ve reached is…
…I would still like your stuff.
Oi…
… share with the rest of the class. Jeez.
You asked why there weren’t more people in wormholes.
Now you’re confining the scope of that question to, basically, daytrippers, in an effort to reduce to the question to being purely about the presence of local. Trouble is, daytrippers do not make up a substantive portion of the population in either space, and that was also true before blackout, so they’re quite irrelevant.
There aren’t more people in WHs because living there is a pain in the ass, and the space is fundamentally incapable of financially supporting huge numbers of densely-packed people the way nullsec can - not because people like you are dissuaded from daytripping by the lack of local. Joe Newbie popping his head into a hole to have a look about isn’t going to make any real difference in the overall population number.
At least you’ve abandoned the pretense of, “Just askin’ (loaded) questions, here!”
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Blackout pushes some players, specifically aimed at higher experienced ones. Few leave EVE, others move to + sec, some just sit and wait for the BO to pass.
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That + sec is currently occupied and harvested by a CCP’s highly favored, newer player base and now by exception, singled out and classified Player Class.
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Those more experienced players now moving to + sec make newer players life way harder than CCP could possibly do (to Null dwellers). They get poof’d in 20 days. Their infrastructure, logistics and morale, stamina are gone, together with their beloved accounts. (aka, CHAOS!)
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CCP Blackout interview: “…will make life harder for experienced players… -there will be constant chaos!, weekly! (yeah, a week in CCP near wormhole time runs different).”
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Did you know that so far the levels of experience, with some exceptions, is a self-regulating mechanism adopted by players at will and enforced with high-low-null frontier mechanics? Have you ever seen Null politics, distribution and population EVER glazing to + sec as a military objective pushed by increased difficulty in sustaining a production infrastructure on which countless hours have been invested. (most of us unequivocally believe we’ve earned the comfort through confrontation and negotiation… or grinding…)
Have you considered that some of us will not take this argument without unloading down the ladder? Do you really think we are all imbeciles and won’t put up a fight?
Have you seen a massive confrontation between players’ classes or experience levels, just like this war you’ve just declared against the faithful, older player base (i.e.: a Player Class War)?
Would you like to see us, big shots… destroy those noobs you pretend to seed and harvest?
Do you really believe we can’t?
Wanna try?
Lastly, How long did you think a post like this would take to emerge and… how long do you think will take for it to become a movement?
Oh good, it give the high sec corps something to do besides mine and market spin all day.
Spent a lot of time today reading blackout part one and two.
Does so much of the playerbase in NULL really live so much off the chatbox? Once we (as a corp) got used to no chat in WH space. We used other ‘senses’ other than our ‘eyes’ to be aware of what was going on in our hole. We always knew someone was on our turf well before they knew we were watching them. Can smell them probes as soon as they’re pooped.
I have been in touch with fellow wormholers recently, and they’re having a blast (literally), dropping in to occupied NULL systems through WHs with covert and blackops and smashing up bots and mining ops totally and utterly unannounced. It sounds awesome. I remember the days of cloakys sitting in our NULL system playing mind games, now they don’t show up… unless they speak out, then they don’t know who is also in the system… no more mind games!
I genuinely can’t find any drawback with no comms / local. It’s always been a super cheesy, and unavoidable source of intel. Atleast the folks I have spoken to have said they’re making the most of otherwise parked ops ships
I mean there have been many calls over the years to remove NPC Null as well, which aside from the little guys getting a chance to start their own adventure in NULL is often abused by sov holding alliances/coalitions to avoid asset safety/losing their stuff soooooo… I mean why make it so that everything can be destroyed but have these bastions where people can hide their stuff in complete security?
I didn’t think it would impact me that much to be honest.
But the reality is when I have an hour or two to play… I’ve found that the additional effort of ensuring a safe environment to rat or mine in null makes it feel like it’s not worth the effort. I had some fun early on with my stealth hunting toon… but that’s kind of faded.
I’m probably going to drop from 4 accounts to 1 (once they come up for renewal) simply because the changes make most of what I do with multiple accounts a lot more annoying. I’m pretty much only logging in for big stuff now, not for casual game time and I rarely log in with more than one account (unless it’s time to cycle PI)
In some ways I think this might be how Eve should have been set up to begin with. But I also would have never gone beyond a single account if it were (and I’m going back to a single account now that it is working this way). I do wonder if others will do something similar, and if that will have a more delayed impact on EVE’s subscription numbers and logins.
On the flip side, I’m getting back into old games that I’d abandoned for a while like LOTRO and DDO. So that’s a benefit.
Eh, there’s no need for that. If something isn’t their bag, that’s fine. Different people enjoy different things. I don’t like First-Person Shooters. If I were told ‘hey, living in null means you have to do 1h of FPS gaming every day’, I might quit, too. It wouldn’t be the game I want to play. So if it’s not the game they want to play? Then that’s ok. They should go do what will make them happy, even if that’s in a different part of EVE or a different part of the gaming ecosystem. I mean, why should someone pay to do something they don’t like? It’d be like paying your boss to go to work every day.
No need to insult or belittle people just because they don’t like what you like, man.