Local Comms Blackout - Discussion Thread

I have been flying Null sec for about 10 years a hell of allot longer then you I know what it has been like, funny how you all blame local I know people that made kills every day despite that, so don’t preach to me about being out there lol. gain your personal expectations do not speak for everyone.

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If you are a small corp trying to play in null, you should expect it to be hard. Quit whining. There is an entire segment of this game that manages to thrive while in constant danger with no free intel. You want intel? You should have to produce it yourself. Nobody has a right to space, you take it and you fight to keep it, and yes, naturally that would be much harder for a smaller group.
You want leveled content? Go play Elder Scrolls Online.

My expectations are based on what this game was that attracted me to it.
It is become very much not that. Sorry, I’m not a big fat puss that doesn’t want to fight in a pvp game. I don’t care if you’ve been in this game longer than me, I’ve met plenty of people who have been in longer than you and still don’t get it. Nice try with the “I’ve played longer than you” card, but that doesn’t mean a damn thing.

You are the one whining I just gave a retort to your poorly thought ideals of how everyone in the game should agree with your logic, yet you talk intel all you PVP hunters used it to you make me laugh making it sound so one sided. Nope I will stick with EVE and do what I like most supporting my Corp.

I never said everyone should agree with me.
I said null should be hard and it should. I’m not the one whining because I want a leveling mechanic to make it easier for my corp to do hard content.

Lets agree to just disagree, we will have to see where it goes, but enjoy the hunting if you think it will be better, I think targets will become allot more scarce till the blackout is over, then back to normal.

What it takes for pvp to be successful is for people to be willing to pvp.

Well I PVP in defense, again that is your personal goal not everyones. I like helping to build the ships that generate wars and huge battles but I am sure not everyone is cut out or wants to do logistics.

For what I experience, targets can’t get anymore scarce.
Sure, null will dock up more for a little while, but I have full confidence that it won’t last and they will adapt by people having jobs that require actual gameplay. Or they will leave null and new blood will get a chance to come in and take some space.
I’m betting its more likely that the blocs just adapt and their actual player participation will go up.

As you say, we will see.

You know, solo pvp is a thing, even in w-space where there is no local.
Why should anyone get to PVE in perfect safety? Especially in null where rewards are high?

LOL, yeah… Sadly PAPs aren’t awards for pvp, since there isn’t any…

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Replacing smaller groups driven into Empire or low sec will outweigh the flood of PVP players you expect , training is paramount for both , then I say that is a doctrine issue I know corps that are exclusively PVP , others prefer different tasks. I hope you realize to this blackout most likely will not be permanent even if new structures have to be built to maintain local within a SOV of Corps Sphere of influence if they do build these structures and Locals are restored then my guess is the groups that build them will have control over what any outside group can see , not think on this local that gives no info for you but allows all the things argued here to be restored hunters will be even more crippled if you already thing they are because of local as it was.

W space is not Null space, that is a completely another matter honestly.

Would the same thing be said if jump fatigue was worse when traversing space not owned by your alliance? If all ships had to have their insurance paid before they could be used in space?

What if cyno fields had a 30 second warm up cycle and their activation broke all target locks?

So many in here who are giving the same tired and exhausting excuse that all changes are just a matter of adaptation are going to be amongst the first to complain when the pendulum swings the other way.

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No local doesn’t stack the deck against you any more than it does against the other guy. If nothing else, it levels the playing field. I say this because I have spent time in both null and w-space and the no local feature is definitely an equalizer. It makes things harder, but it makes it harder for everyone.

And all I want the game to be is true to the spirit of what it was when it was created. Apparently the creators, Hilmar, etc. also get this,

Thats almost as logical as saying that the overview gives too much information and people should be forced to lock targets by clicking on things in space. Why is one change good and not the other?

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Yes make it harder…in degrees a little harder in high, more so in low and scary hard in Null & wormholes !

Start with anoms - I think that all the anomalies should revert to signatures if there’s no infrastructure to resolve them.

With no comms to notify the haulers - maybe only a random percentage of goods get transferred to asset safety

Without being linked to the nework - maybe gates have a delay before the jump activates

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I would support structures that could provide the intel lost by no local. They would be a destructible asset, that’s perfect. That’s exactly in line with the spirit of EVE.

No having local was Equal I cant continue to keep repeating on this if you like combat and no Local hey please hunt WH, but honestly no to allot of players the field is no longer even by a long shot, and no matter what I say we just have different views on it, but as you just said Local is a Equalizer and now it is no longer there, if I am reading your post right.

Those hubs would be so heavily guarded and would not be easily destroyed.

Your example is not even close to comparable. Free intel vs. self-generated intel is not nearly the same as a UI feature.

One is ‘can you select a row in a spreadsheet’ and the other is ‘punch the monkey and win’. Its amusing how myopic people get until the shoe is on the other foot.