This is my hope … this is what is keeping me sub’d atm
i agree with Lillith Sakata in regards to the botting if anything this change would encourage botting more than ever in additon to the normal bots just getting an addition to ping dscan constantaly, you would also get bots just parked on a gates to read in who jumps and post it in intell channels
I mean… what risk? takes several seconds for a cloaky ship to tackle you and light a cyno. Takes like 1 second to jump away. Supers run anomalies in what? 5 minutes? it takes longer for the cloaky ship to try and get close so he can try tackle you. No risk with local, no risk without.
God’s damn all this soft crab meat is delicious. Stop, I can’t eat any more.
Well, my 2 pennies: I always said this would be the one thing that would make me write off EVE. The vocal minority won. It was a great game though, so thanks for the years
- I’m scout for life, made my first good money back in 2008 by selling hidden ore belts BMs to ppl
, so I’m telling you Dscan in cloak is way too easy, and will solve prop of automated AFK cloak monkey hitting Dscan every 5sec 24/7 and feed data to intel network, now PROBES not so easy to automate.
2.1 well if you get 5-8 sec of early warning, something small may run off (again cloaking wont trigger that), but BS and up wont (unless aligned).
2.2 it may be easier on servers, to trigger by event , instead of manualy pushing button (it literaly asking for being automated away). better make it small QOL improvement
No, my argument is valid there’s just many reasons for it, one of which is absense of local.
By your argument nullsec will become MORE dangerous than wormholes due to being a fixed topology, gates on overview, easier and more accessible to roamers, cynos and covert cynos readily available which brings dangers absent in wormholes; enemies can enter your system at any point not just the wh entrances.
Blops can wander by your sov while you are impervious to their presence, remember they are invisible while cloaked and they are only uncloaked for seconds while they jump.
Wormholes can achieve hole dominance, close the entrances and rat in peace for a while, if someone is inside with them the attacker gets no reinforcements. Nullsec they get easy reinforcements. Just droping local is a bad solution.
@Demon-of-Razgriz
That is good, then you’d likely never die. 'Cause you’re paying attention and actively playing the game.
Probably your mates are all fine too, and you know scary cloaky dude is in system and so do mates, cause you or they noticed me come in and not leave.
Everyone is on alert cause an active (important bit there, being active, I’m not just AFK camping) cloaky dude is in system.
You safed up, and now I have nothing to hunt in that system, you see me leave, and know I’m gone.
Now you have me on intel, the rsebo’d interceptors come out of the woodwork, and I might not last long.
I move assets in jspace at least once a week. Only time I get skeered is when I know I’m traipsing about in an active system with my obscenely expensive cargo.
I honestly think that once you got used to it you’d notice that nullsec gets even safer – for those that are actually playing the game and not half-assing it.
Then my prey is the incompetent or lazy, or just not diligent enough.
easy fix coming!
allow covops cloak to engage directly from afterjump cloak, with no decloaking , GL to to bots
Great news! hopefully it stays. Haven’t been subbed for 2 years but with some fresh new direction I’ll be keenly watching.
First of all, I am not stating a position in favor of or against either CCP’s action on any basis, temporary lore/event or permanent, or the below idea.
Merely as a point of discussion (I’m not for or against it): What if nullsec were broken up into “Upper Nullsec” 0.0 through -.5 and “Lower Nullsec” -.6 through -1.0 where “Lower Nullsec” has this (misnamed) Delay Mode permanently just liked w-space does? This would be a permanent extension of the current event for only those qualifying nullsec systems.
2000 Nice job players!!!
Not happy! Hopefullly this is VERY short in duration. Can we get some abilities like being easier to mask you existence? Severely limiting DScan? I can’t travel with industrials where I can’t see the danger until it already has me scrammed.
Almost 2k comments in 9 hours. Overwhelmingly negative.
TLDR: This is more than normal player complaining.
I am not trying to be inflammatory here, but you guys have been screwing the pooch recently. Cancelled AT, crappy live events with loot boxes, soaring plex prices, 1 incrusion focus, bungling the release of Triglavian Invasions, Drifter attacks in Nullsec, and now this. I know, there’s always negative feedback concerning changes. After all, I’ve seen people complain about free SP. However, negative feedback has definitely been on the rise, and even big names such Dunk Dinkle and Jin’Taan are saying things like they’re losing confidence in the direction of the game. I have no doubt that it’s easy to chalk negative feedback up just to the nature of the player base. However, this is not normal. You aren’t just pissing people off. You’re starting to shake the player-base’s faith in you.
TLDR: The player base is not on board + concerns about the effect on player activity levels
Strictly speaking, I’m not opposed to the change. It would make nulsec more dangerous, seriously hurt botting (at least for a little while -they might be able to code around it, idk), and the hardcore players would adapt. However, you have failed to sell this controversial change to your player base, and, as an aggregate, they are not on board with it. Moreover, I’ve heard multiple people express concern that this will suppress player activity the same way that it did when local accidentally broke. I haven’t seen the metrics, so I can’t say for certain. But, I am definitely concerned.
TLDR: Screw the Mystery Box -Tell us if you’re going to release intel related structures.
If you’re going to release structures that provide intel to player groups, I suggest that you announce them sooner, rather than later. For one, not everyone likes the GD mystery box. I know explorer type players do, but some players make plans months, if not years, in advance. They tend to prefer plenty of heads up and well thought out and tested changes (not, lets throw some mechanics at the wall, and see what sticks). And two, letting the players know that you have a plan for all this might help to restore confidence in you and the direction of the game.
TLDR: Please stop sucking
Finally, you might want to review your decision making process. Something seems to be gumming up the works as of late.
Uh what? that was left field there. I didn’t say that newbros should be hurt in any way shape or form.
Newbros are awesome, and I almost always as a rule reward those that come out to jspace, whether I kill them or not. Most of the time they come in with shitfit crap, don’t dscan for ■■■■, and catch the dead, but then end up with enough isk to buy 4-5 properly fit ships, and they get schooled up a bit on how to be safe, and not get their ■■■■ pushed in again by someone else who isn’t as nice.
What I was trying to say is that no dscan while cloaked is a bad idea because it will hurt the newbros even more. They can barely freakin move while cloaked, so if I pop in and they can’t see me cause they’re cloaked, that is just plain bad.
Also, if you can’t dscan while cloaked, that’d just reinforce horrible behavior that I’ve been working on eliminating from newbros for ages, as then while they’re probing they’d have to remain uncloaked, barely moving and easy pickings, because they otherwise don’t know someone’s out and about to eat em.
Definitely a hard no to no-dscan-cloaked. that is just dumb :-/
That’s not true because once I spot you once I would have to assume your always there because I work and have sleep I can’t live on the gate and yes it takes just a couple seconds to jump out and since I’m in a super I’ll be fine as even if you get point I have the strength to get out. But if im in carrier being just as diligent I may not due to never seeing you come. Now the solution is see the camper once assume they are always there and now it just becomes too much my only problem with this is the problem with the covert cloaking ships due to there will be no defence or any means of detecting them before they cyno in the blob witch yes a super can most likely survive for backup to arrive but a carrier cannot that is the only problem I have with this system. In wormholes you know they can’t cyno yes they can make a warpin yes people can get pre staged but the threat of a blob being cynoed in by a ship that is undetectable once in system until it decides to drop you in my opinion is far to imbalance in this system. Hell I have no other qualms but that one but it is enough for me to have concern for the future. Even the dscan immune ships I have no problems with in this system as if you fly the cap right you will have the time to GTFO before it get ya but the cloaky there’s nothing until it’s too late and your caught.
This thread fuels my blackened soul. I’m glad to see space getting dangerous again.
Noob, get lost, scared baby!
Thank you CCP!
This will save me a loooot of €.
I have 6 Accounts and never plexed or payed with In game Money.
Maybe I spare this money and fly into holiday somewhere next year or so.
Awesome!!!
But I work and sleep and ■■■■ too. I’m really not going to waste time and effort on someone who is obviously aware. That is just plain boring. Not to mention extremely inefficient use of my time.
However one thing I can say is that local has absolutely nothign to do with cloaky campers. What does is that maybe covert cynos light too fast, or maybe there should be a decloak delay before you can light one (There might already be one, I’m not sure, I cloaky camp, but not with cyno cause… well, no umbrella for me).
Most cloaky cyno dudes really don’t care that much about you or anyone in particular, if they don’t see a target they move on.
That aside, you should always be prepared, and diligent. If you undock it, be prepared to replace it. Its like, first rule of eve.
Removal of local affects lazy, and afk players, and bots. that is about it.