LoSec Gatecamps

(Sydney Andrews) #1

So I was hoppin wormholes and hacking cans. I came out in LS about 20 some odd jumps from home (hacked a few cans along the way) when I jumped into a .2 system and saw about 5 or 6 red and yellow flashy peeps. One of them was just sitting at the gate (I assume he was the “recon” - as there was only 2 gates in or out of the system) so I warped cloaked (I’m in an astero with 1.7 align) and as a approached the out gate to HS, and there they were. About 5 of them with a bunch of yellow wrecks all around. I guess they were picking ships off as they jumped into the system.

So here’s my question. What if I had jumped from the other direction into that soup? Is there anything that they can do to counter a 1.7 align in LS?
(I was tempted to jump back through to see if I could cat and mouse it, but I had too much in the cargo, didn’t want to risk it for an “experiment”)

Gotta learn as I go!

(BalticBeast14) #2

If you did, then you would very likely get out. Depends on composition of that camp. Warp and cov ops cloak. It is almost impossible to catch such Astero in LS.
However, they might have hard counter to you which are smartbombs. You can very easily die to them. For that reason you shall not warp straight to gate, but instead bounce cloaked to celestial/something else to aproach the gate from different direction. You D-scan the gate first and only after that you warp to it. Or ideally if you have pings on that gate, you warp to ping and then warp to gate.

(Sydney Andrews) #3

Yea, I was thinking smart bombs would do the trick. I’ve just never used them so I’m not well versed on how they work. Maybe I’ll go play with them. :boom:

Yes, generally when Im in LS, I bounce off of something to the gate. Sometimes Ill drive around to the other side of the gate out at 70km and make a bookmark there for the future. (I got nothin but time) :slight_smile:


(elitatwo) #4

Unless you are really, really unlucky, everything below 2 seconds align time should not be able to be caught.

EVE works in “timer ticks” of 100 milliseconds or 1 second. If everything goes right, the first second you decloak and align and warp before the second tick.

Only Supergirl or Spiderman would be able to get a target lock in that timeframe.

(Trevor Dalech) #5

Errrr… you missed a zero there

(elitatwo) #6

Damn, 1000 milliseconds.

(Solecist Project) #7

Assuming the wrecks are within spawn radius around the gate …

… then these 1.7 seconds align time will help you nothing if one of those wrecks decloaks you.

Be glad you didn’t jump back.