I do. You apparently don’t.
Alright, let’s get this to the point.
So removing local in places outside of WH would both kill the social aspect a lot. (WH corps almost universally are made up of hard core dedicated players)
Although I do agree with you that a local channel adds to the social aspect of the game, I have to disagree with this statement. I can tell you that when I was sitting in a C4 with some people, we were actively using the corp chat and voic comms were ofc always mandatory (in order to net get (unwillingly) raped by the CEO). And I was anything but a “hardcore dedicated” player when I joined them.
#1, They are 100% unlocatable…(Fact)
This is not true because you can indeed locate a cloaked ship if you knew that it wasn’t cloaky warpy and where it was before it cloaked up. Also, if it is badly placed (between two celestials), you are capable of brute-forcing the paths and thus decloaking them. So, it’s not a 100%.
I do agree that they are very hard to detect, though. But it is not impossible.
#2, They are 99.9999∞ Safe…(Fact)
This is contrary to what you said before because in order to be not-safe (which 99,9_% is), you need to be unlocatable.
#3, Impossible to stop from getting into a system…(Fact)
This depends on how good you are at keeping an eye on your gates. You can catch anything that’s capable of cloaked warping with a Svipul. You just need to dedicate the manpower
#4, They can chose when and where they strike without warning…(Fact)
In case they uncloak, you would see them in local and they would need to do so in order to strike. Also, right now you get the warning the moment you see them in local, which further adds to the disproval of this point.
#6, They can carry Cynos for dropping suppers on anything they can not handle alone…(Fact)
…and that is not OP enough as it is?
Well, you can cynojam your systems. It’s not their fault for you not using the means you’re given. If you know that there is a group around which regularly drops their supertiddys on others, why don’t you install named jammers in your ratting and industry systems?
Summarizing this, you have made it seem like you really understood how you can protect yourself from hunters. To be fair, a lot of people don’t know that, which results in killmails like these. But those people also tend to learn.
As a last note: I’d advise you to talk not of “facts” because, as you have seen, nearly all of your points were either wrong or not 100% correct, which is the opposite nature of a fact. But it’s your decision
So what do you not understand about the word (secure) and the correlation of I am in location A that can not log onto EVE until one minuet after another player at location B who’s location is physically closer to CCP’s servers and thus makes it physically impossible to stop another player in such a location from entering a system I wish to secure?
Like I said, it’s a multiplayer game. The space you inhabit is “owned” by your alliance. If your failure of an alliance can’t secure said space, your failure of an alliance doesn’t deserve to be in said space.
There are also ways to keep the system secure even with hostiles in the same system. You could, for example, bait them, but of course that’s not what you want. You just want zero-effort 100% safe ratting space.
Fixed it, that better?
No, because other people, who are as masochistic as me, will not be able to understand the relation between my and your post on the first try. But I still thank you for your discernment =)
Ok, so you can’t stop them from entering. But you can secure your space by keeping a defense fleet active at all times when your players are undocked, only PvE farming in a fleet of PvP fit ships (all in the same site), etc. This ensures that the cloaked ship can be present in your system, but can not do anything but sit there uselessly and keep its name in local. Any attempt to do anything but sit there passively results in instant annihilation by the defense fleet. For all practical purposes your system is secure, the aesthetic annoyance of having an unfriendly name in your local chat is irrelevant.
But, as TDK said, that’s not what PvE farmers want. They don’t want the ability to work to secure their operations, they want zero-effort risk-free solo farming at maximum ISK/hour. They want to have an “alliance” that doesn’t organize anything and acts as little more than a communal bank account for a bunch of solo farmers to pool their ISK and rent a system.
Teach me how to bait an afk player
Show me a single afk player that ever killed anyone.
If u let that guy into your systems, well, I think you have much bigger problems
IT IS IMPOSSIBLE TO STOP PEOPLE FROM GETTING INTO ANY SYSTEM THEY DAMN WELL PLEASE IN EVE RIGHT AFTER DOWN TIME.
Dispute it.
I was reffering to the guy who makes things go boom If you are unable to catch him, you have bigger problems than that. Because he’s either too big for a covops cyno or you can easily tackle and nuke him with a response fleet - in case you correctly bait him.
I dont care what he flies. He’s in space. In my space and i want to kill him for being there, not because he does something or not. Yet he can go afk and enjoy total safety. He can do it for a day, a month or even years if he wants to and there is no way to kill him. I can fit a ceptor with sub 2s align and even survive smartbombs. There is nothing you could do about it if i want to be in your space cloaked. So now you either teach me how to bait an afk player or stfu good sir.
Well, your ineptitude to leave out insults shows how deliberately and desperately you cling to your confirmation bias.
I will put it simple:
I dont care what he flies. He’s in my hunting grounds and i want to kill him for being there, not because he does something or not. Yet he can go afk and enjoy total safety by keeping being docked. He can do it for a day, a month or even years if he wants to and there is no way to kill him. I can fit a ceptor with sub 2s align and even survive smartbombs. There is nothing you could do about it if i want to be in my space docked. So now you either teach me how to bait an afk player or stfu good sir.
Yes, I pointed that out on the old forum’s version of this thread. That if there is an overall increase in risk, then rewards might have to be increased. I also hinted at it here as well. Indirect measures of risk would be looking at things like NS mining output and ratting ISK.
Maybe in which case I’d argue for status quo.
This claim has been made with just about every change to the game.
Pure awesome!
My other hobby is reading economic texts and journal articles. I pissed off some people here using the word “coevolutionary” in the context of an economy, not just biological evolution.
I rarely meet people I become “friends” with in game via local chatting. I meet them via my alliance forums, I meet them via my corporation, via my alliance, and just by interacting with them in space.
You can still chat in local. And local in HS my not change all that much. We really don’t know what CCP is going to do. You know we have a constellation chat channel right now…nobody uses it. In your theory you could use it to meet even more people. Hmmm…
You are assuming people do not adapt. If it were one of “our” systems I can ask in alliance channel and the corp channel anyone in XYZ-123 with me?
And don’t forget it will effect those who use such modules. And that in turn might affect others such as the HS miner if he sees the price of his minerals decline. Or the HS player who sees the value of his ISK decline because of more NS ratting. The idea that this change would affect only a small subset of players is entirely not true.
But I suppose I’m just crying, crying, crying.
Indeed. The MER for March just came out. Once again Goons are mining huge amounts and ratting up huge amounts of ISK. The amount of economic activity in Delve is third behind Jita and Amarr…how on earth did this happen? Goons have “secured” their space. Their ratters and miners are in the standing fleet. They are on comms. When something bad happens they bleat for help and all the faxes, carriers, titans, supers, etc. that are sitting on keepstars cyno in. If there is a fleet out chasing down any gangs, they roll towards the pilot in trouble.
And yet…when lots of people look at the MERs they bemoan the Goon economic juggernaut. Something must be wrong! They are making so much ISK and economic gains. Maybe. Or maybe the Goons have secured their space and are reaping the rewards.
Hmmm…
I can almost understand this frustration. Here we have a system that is largely “free” and hands out intel that is flawless, invulnerable and even provides a slight advance warning with and active hunger…suddenly all of that is thrown in the rubbish bin because now the guy can’t be found. He’s been there for hours or even days. Suddenly local has been turned on its head. From being an awesome tool to protect one while ratting or mining…now it is your enemy showing you what may be a threat…or may be not. Now you might have to put some effort into it like trying to bait the guy. Or looking at his KB. Or reading about his corporation or alliance. Trying to discern “is he there…or his he AFK”?
General concept of eve: you are at danger once you press the undock button. Now read again what i pointed out especially the last sentence.
Cloaking ships are in danger when they undock. They can’t cloak that close to a station.
Last time i was in delve about a month ago i saw ~20 rorquals on dscan, all the pilots with very similar name and they instantly docked up when i entered the system. My friends who sometimes roam delve report the same thing in most of the systems before they get killed.
Highlighting the key part…