Doesnt matter.
We know its sucky game play. But its the only viable way to hunt null bears.
If gameplay is what you want, get rid of local.
Doesnt matter.
We know its sucky game play. But its the only viable way to hunt null bears.
If gameplay is what you want, get rid of local.
Didnāt say that sorry
There is of course there is and needs changing
If you donāt know any better
I can see that you guys do some cloaky camping and such and you would hate to be force to actually play the game from time to time I do get that
But a game is only a game when itās played
I disagree:
You didnāt say it outright in those exact words, but you literally implied it.
There is of course there is and needs changing
No, there isnāt. That your bot stops working because of a name in local isnāt a bug, itās a feature.
I can see that you guys do some cloaky camping
Except we donāt, princess. We use our brains, we understand game mechanics and we understand the risk-reward nature of nullsec. None of which you can claim for yourself, apparently. The problem isnāt some arbitrary afk cloaker, the problem is you and you alone. You want an entire play style ruined just because you canāt cope with the risk that a high-risk zone should impose. Go back to highsec, thatās where you belong.
I donāt. I donāt start many wars but check my stance on them. I donāt gank and check my stance on that.
We do know better. Thatās why we can tell how local ties into the whole equation. For just less than half a decade Iāve been saying; donāt do anything or change cloaks+change local. And finally it looks like that may happen. (yay for me).
But you canāt get past the starting block. Too narrow minded.
I disagree:
didnāt say that was the only diference and there is a local tbh
No, there isnāt. That your bot stops working because of a name in local isnāt a bug, itās a feature
Local itās not in question the use of cloak indefinitly is
Except we donāt, princess. We use our brains, we understand game mechanics and we understand the risk-reward nature of nullsec. None of which you can claim for yourself, apparently. The problem isnāt some arbitrary afk cloaker, the problem is you and you alone. You want an entire play style ruined just because you canāt cope with the risk that a high-risk zone should impose. Go back to highsec, thatās where you belong.
As I ask you before letās be polite not call any names like ignorant and such.
I know what I know I have my way of playing and actually I make isk while perma camped but thatās not the issue again
I need to stop repeating this to you just donāt know how
again local itās not the issue
put it this way if you canāt Dscan cloaked Iām kind of ok but still not fair use cloaking forever you know what I mean
didnāt put much thought on this please donāt shoot me just yet
Because while dock he doesnāt have a D-scan anyway
Dinner time to be continuedā¦
Local is the root issue. Itās why AFK cloaking happens and without it AFK cloaking is meaningless.
Itās very important that it be possible to disrupt peoplesā money-making in nullsec, and AFK cloaking is one of the most effective ways. Weāre not worried about cloaked ships being overpowered because cloaked ships do very little DPS.
But we understand it has a pretty big psychological effect. We would like to make some changesā¦it may not be the changes people are expecting, though. For instance, I can tell you that AFK cloaking is not an issue in wormhole space and there are pretty good reasons for that.
Q: Is there going to be a fix or a solution for the AFK cloaky-camper game? (Applause)
A: (CCP Fozzie) So we temporarily fixed cloaky-camping really effectively in the march release. When local stopped working. (Huge laughter.) Cloaking camping really went away. But, I actually do think that the cloaky camping issue is really tied with local and so thatās the kind of thing Iād like to see us look at with the observatory array structures we may look at in the future; be able to go in and look at that system as a whole.
Cloaking really is an intel mechanic, and so is local, and we see in other areas theyāre really tied at the hip in how they work. So, thatās how Iād really like to approach that.
Sorry you got it wrong, the problem itās not campers but yes the fact that they use cloak because itās safer
Itās safer? How is it safer cloaking in space than in an invulnerable station?
Being AFK in space even under a cloak is more dangerous than being AFK in a station. No one had a problem with people loitering AFK in a station, so why should anyone care about someone loitering in a safe spot AFK?
we would all live in WH space?? but then again thatās not the issue here
It absolutely is the issue. The only reason the AFK cloaker is capable of having any effect on your game experience is that local exists. Remove local and you no longer see a name to be afraid of, and their presence or absence has zero effect on you until they decloak to do something (meaning they are no longer AFK).
To reply at you all at onceā¦
Can we not focus on local , but yes on a hability that is cloaking, forget the space that we are in, imagine Iām in a WH.
Can we force cloak to have cycles relative long ones because itās a cloak and it may be used for protection specially on hauling ships.
Itās as easy as that a cloak should have to be cycled
Because on a station you donāt have your ship, D-scan, and you cannot warp cloaked to somewhere to check whatās going on and probably if you undock you might die
To be AFK itās in station if you want to be AFK cloaked it should be cycled to force players to paly the game
People in WHās have zero issues with cloaksā¦
But donāt you think itās fair that the cloak should have to be cycled??
At least to force players to play
Noā¦
Iām more in favour of allowing players to hunt cloaked ships. But only when local doesnāt make people so obvious.
Because on a station you donāt have your ship, D-scan, and you cannot warp cloaked to somewhere to check whatās going on and probably if you undock you might die
You canāt do any of that while not at the keyboard. You canāt warp. You canāt scan.
And if you are at the keyboard, you can do the same from a station by undocking and scanning from the safety of the docking ring.
Maybe CCP should just add an NPC Citadel in every system so that players can idle in safety when real life calls without having to pay the fitting cost to use a cloaking device. Might be more fair and have the benefit of putting to rest these silly complaints over a name in local chat.
good luck with that hunting cloaked ships, letās do it like this Iāll fly to a low sec system Iāll cloak and then you can hunt me
Iāll give you a week if you fail you pay me 1 isk Iāll be online everyday all day long
Observatory arrays
Dedicated to intelligence gathering.
I like it
With or without local
Can we not focus on local
No, because local is the entire cause of the āproblemā. Without local you would have nothing to whine about because you would not know that the AFK cloaker is there. The psychological warfare effect is 100% dependent on local. Remove local and it goes away.