Main AFK cloaky thread

Doesnt matter.

We know its sucky game play. But its the only viable way to hunt null bears.

If gameplay is what you want, get rid of local.

Didn’t say that sorry

There is of course there is and needs changing

If you don’t know any better

I can see that you guys do some cloaky camping and such and you would hate to be force to actually play the game from time to time I do get that

But a game is only a game when it’s played

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I disagree:

You didn’t say it outright in those exact words, but you literally implied it.

No, there isn’t. That your bot stops working because of a name in local isn’t a bug, it’s a feature.

Except we don’t, princess. We use our brains, we understand game mechanics and we understand the risk-reward nature of nullsec. None of which you can claim for yourself, apparently. The problem isn’t some arbitrary afk cloaker, the problem is you and you alone. You want an entire play style ruined just because you can’t cope with the risk that a high-risk zone should impose. Go back to highsec, that’s where you belong.

I don’t. I don’t start many wars but check my stance on them. I don’t gank and check my stance on that.

We do know better. That’s why we can tell how local ties into the whole equation. For just less than half a decade I’ve been saying; don’t do anything or change cloaks+change local. And finally it looks like that may happen. (yay for me).

But you can’t get past the starting block. Too narrow minded.

didn’t say that was the only diference and there is a local tbh

Local it’s not in question the use of cloak indefinitly is

As I ask you before let’s be polite not call any names like ignorant and such.

I know what I know I have my way of playing and actually I make isk while perma camped but that’s not the issue again

I need to stop repeating this to you just don’t know how

again local it’s not the issue

put it this way if you can’t Dscan cloaked I’m kind of ok but still not fair use cloaking forever you know what I mean

didn’t put much thought on this please don’t shoot me just yet :slight_smile:

Because while dock he doesn’t have a D-scan anyway

Dinner time to be continued…

Local is the root issue. It’s why AFK cloaking happens and without it AFK cloaking is meaningless.

It’s very important that it be possible to disrupt peoples’ money-making in nullsec, and AFK cloaking is one of the most effective ways. We’re not worried about cloaked ships being overpowered because cloaked ships do very little DPS.

But we understand it has a pretty big psychological effect. We would like to make some changes…it may not be the changes people are expecting, though. For instance, I can tell you that AFK cloaking is not an issue in wormhole space and there are pretty good reasons for that.

Q: Is there going to be a fix or a solution for the AFK cloaky-camper game? (Applause)

A: (CCP Fozzie) So we temporarily fixed cloaky-camping really effectively in the march release. When local stopped working. (Huge laughter.) Cloaking camping really went away. But, I actually do think that the cloaky camping issue is really tied with local and so that’s the kind of thing I’d like to see us look at with the observatory array structures we may look at in the future; be able to go in and look at that system as a whole.

Cloaking really is an intel mechanic, and so is local, and we see in other areas they’re really tied at the hip in how they work. So, that’s how I’d really like to approach that.

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It’s safer? How is it safer cloaking in space than in an invulnerable station?

Being AFK in space even under a cloak is more dangerous than being AFK in a station. No one had a problem with people loitering AFK in a station, so why should anyone care about someone loitering in a safe spot AFK?

It absolutely is the issue. The only reason the AFK cloaker is capable of having any effect on your game experience is that local exists. Remove local and you no longer see a name to be afraid of, and their presence or absence has zero effect on you until they decloak to do something (meaning they are no longer AFK).

To reply at you all at once…

Can we not focus on local , but yes on a hability that is cloaking, forget the space that we are in, imagine I’m in a WH.

Can we force cloak to have cycles relative long ones because it’s a cloak and it may be used for protection specially on hauling ships.

It’s as easy as that a cloak should have to be cycled

Because on a station you don’t have your ship, D-scan, and you cannot warp cloaked to somewhere to check what’s going on and probably if you undock you might die :slight_smile:

To be AFK it’s in station if you want to be AFK cloaked it should be cycled to force players to paly the game

People in WH’s have zero issues with cloaks…

But don’t you think it’s fair that the cloak should have to be cycled??

At least to force players to play

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No…

I’m more in favour of allowing players to hunt cloaked ships. But only when local doesn’t make people so obvious.

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You can’t do any of that while not at the keyboard. You can’t warp. You can’t scan.

And if you are at the keyboard, you can do the same from a station by undocking and scanning from the safety of the docking ring.

Maybe CCP should just add an NPC Citadel in every system so that players can idle in safety when real life calls without having to pay the fitting cost to use a cloaking device. Might be more fair and have the benefit of putting to rest these silly complaints over a name in local chat.

good luck with that hunting cloaked ships, let’s do it like this I’ll fly to a low sec system I’ll cloak and then you can hunt me :slight_smile:

I’ll give you a week if you fail you pay me 1 isk I’ll be online everyday all day long

Observatory arrays

Dedicated to intelligence gathering.

  • Service module possibilities: Being able to increase, decrease or block Star Map filters in the solar systems they’re deployed, act as solar system wide D-scan blockers, disrupt ship intelligence in the solar system, take over player tracking capabilities from NPC agents or be able to affect or pinpoint cloak users. We are considering basing their effectiveness through a network coverage (like cell phones) so that a single one may not be that useful, but maintaining a bunch of them in space could give a significant advantage.
  • Rigs possibilities: anything affecting the duration or effectiveness of what’s mentioned above.
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I like it

With or without local

No, because local is the entire cause of the ā€œproblemā€. Without local you would have nothing to whine about because you would not know that the AFK cloaker is there. The psychological warfare effect is 100% dependent on local. Remove local and it goes away.