Please. People will adapt to this, and there are two routes.
- Use a program to double click in space so your ship starts flying in that direction.
- Stop camping.
Now you might say, “Bots are not allowed.” But the EULA actually says, “Bots are not allowed if they allow you to acquire in game resources (ISK, SP, items, minerals, etc.) at an accelerated rate relative to normal game play.” A bot to keep me logged in would not violate this. So we’d have to change the EULA. And even there, detecting said bot will likely be rather hard. You could say, “Oh, well just get those who are logged in for X amount of time.” Well good, now you’ll punish people who actually are there for amount of time and manually doing stuff. Great job, punish those not causing the actual problem.
The second outcome is a clear buff to ratting, mining and other activities in NS and makes local even better. Given that local is the root of the problem and that local reduces content, it is indeed going to make things more boring by reducing content even more. And you still won’t get to interact with these players because they won’t be there for you to interact with.
You sound like people advocating for price controls. Well, with the price capped then people will be better off with lower prices. Not really, because now instead of paying higher prices they will simply not have the good to purchase or the amount they want to purchase. So the costs are shifted from a higher price to simply going without or not enough.
So I don’t see the outcome you claim will obtain actually obtaining. I do not believe their will be more content.
(BTW, while there are two routes they are not mutually exclusive, some players might opt for 1 some for 2, but in either case I do not see your claims as coming true. I see your suggestion as nothing but an indirct improvement to local…which does not need improving.)