So what? No really, so what? Right now hunting is fast, but almost always fruitless. If hunting becomes more fruitful but takes longer it is not at all clear that this is a bad thing. In fact, it could be a good thing. I’d rather spend 20 minutes knowing I have a good chance of finding a target vs. 20 minutes with very little chance.
This is debatable as has been pointed out many, many, many times. If local and intel channels lets the players see hostiles coming 5, 10 or more jumps out, then you are quite simply wrong.
And you are wrong except in the most trivial sense. Looking at an avatar in local, maybe even smacking in local is the basest forms of interaction. That your target might have docked up when you were 3 jumps out is not really interaction except in the most trivial sense. Seriously, “I play a video game, where when I come into the same area as another player they will almost surely take steps to avoid meaningful interaction with me,” is not exactly a thrilling endorsement of the game. But hey, if that is what you like good for you.
Come, play Eve where you can make people dock up! Gee that sounds like fun.
Oh and regarding this point:
First off the guy literally could not name anyone and my point was that he wanted to argue against a caricature…a straw man. Yes, some advocate just removing local. Others do not. Devian did not want to engage in a meaningful discussion on the topic. He steadfastly refused to acknowledge the role local plays in this issue/problem. He realized what he was doing and that is why he refused.