Fitting a cyno removes (delayed chat) the ability to see local.
Dscan pings degrade a cloak. E.g. player decloak themselves after making 6 dscan pings if they have prototype cloak, 10 pings with Improved, 12 pings with covops cloak. Other capsuleers using dscan have no impact on this counter. It’s on the player to count dscan pings and manage refreshing cloaking delays, otherwise…
Decloak by the players personal dscan pings causes a 45 second spatial warp scram effect on the ship.
Will happen. CCP has explicitly stated that they will not be making any changes to cloaking until at least after local has been nerfed. This thread exists to be a dumping ground for AFK cloaking whines so they don’t clutter up the rest of the forum. CCP is not paying any attention to it, as demonstrated by the complete lack of CCP posts here other than “moved to the AFK cloaking thread”.
Early on in the thread (don’t ask me where ) the stated problem against cloaks were that cloakers just afk’d in systems and others didn’t know what they were doing.
If the mechanic is changed to somehow prevent / reduce the impact of afk cloakers (if there is in deed a problem?) then the same should be applied to afkers that just sit in POS, stations etc.
They can cloak, however if they spam dscan they will be hit with a decloak penalty (longer than the delay of manually decloaking and recloaking).
Instead, a player can either rely on local intel from someone cloaked up and not using a cyno or count out their own dscan pings. Once again, other players dscan pings do no decloak you.
The issue people have with AFK cloaking is not that they are cloaked up, rather that they are cloaked up and ready to deploy a cyno. Equipped cynos removing (immediate update) local and cloak degradation for dscan spam add another layer of resource/omega account commitment to AFK cloaking intel gathering.
Sure, however unless you’re a DST it’s unlikely you’d be fitting a cyno that’ll block view of active local numbers with my proposal. If you can cloak in null, and don’t have a cyno fit, why would it be imperative to spam dscan while hiding?
What I’m surprised you haven’t mentioned or reacted to with regard to my proposal is ‘collateral damage’ to cloaky wormhole hunters having to watch their dscan ping counts.
You have been painting a scenario where some poor hauler or explorer sap is cloaked up and hiding. If they are in known space and have a cloak and no cyno, they have options for evasion. -They can watch local numbers.
-Use limited supply of dscan pings to check if station or celestial is relatively clear.
-Uncloak and log out in space.
-Go afk while cloaked
The primary aim of what I have been bringing up is to raise the barrier on combat escalation potential on ‘afk cloaking’ through limiting a players ability to see local if they have a cyno equipped.
With the limited use of dscan if it was for a ship fitted with a cyno as well then no worries, but can’t support it’s use for those with cloak only because if a ship is bouncing around system it would probably use up it’s limited number of uses pretty quick.