Which is why as a middle ground option that doesn’t change cloaking (but only increases the risk for prolonged cloaking) is what I’ve been arguing for. You do know heat damage doesn’t just apply to an overheated mod, right?
Although as it stands the current mechanics with this purposed change would only affect high slot items, so it’s possible to make cloaking unique and generate heat all over the ship so it properly represents the effect of keeping your ship completely undetectable, by storing/banking heat generated to avoid detection.
And if anyone wants to have a discussion I won’t stop you, but just saying “cloaking idea bad” or “-1” or anything similar just shows there isn’t any reason besides you don’t want your playstyle affected, whatever that unlimited protection in space that playstyle needs.
Course just to drive the point home, here’s the copy pasted idea so those with short attention spans can read it:
Cloaking devices should generate very minor amounts of heat, causing extended cloaking to carry the risk of disabling your mods and putting your ship at risk.
In this way, the hunters can have a chance to find the target, without introducing any changes in how an active player uses the cloaking device, aside from being unable to remain cloaked for an unlimited amount of time.
Outside of WH people that just want to sit there all day cloaked, afk gate watching alts who just stay cloaked, or other afk characters just sitting in space cloaked, there’s no reason put forth that you should be able to stay cloaked and un-engagable for an unlimited amount of time… outside of change bad risk bad don’t change my cloak.
What would needing to pay attention to your cloaked ship do? Sure, you could probably step away for 10-15 minutes easily and come back without worry, but 10-15 hours?
If you need to watch a gate, put up a structure and sit in it.
If you need to sit cloaked in a WH… sorry I can’t really do anything about that. You weren’t supposed to live in WHs anyway.
If you want to sit somewhere else cloaked and watch for targets, you’re just being a lazy ■■■■ and no amount of mental gymnastics will change that.
And if you run into hostiles and want to escape by cloaking up and waiting them out, you still could but not forever. You’d have to risk decloaking and logging off, giving those hunters a chance.
That’s all I really want. It’s just too safe to be cloaked, and with all the players that just do PVP things clamoring on about how they want more danger, more risk, more chaos… to everything but their activities, it’s the textbook definition of a hypocrite.
Reminder that I don’t reply to bots