Main AFK cloaky thread

If CCP nerfs cloaks I will know they are just morons. Completely blinkered morons. On the one hand they blubber on and on about scarcity and how it is good for the EVE ecosystem (it really isn’t, but that’s another conversation). Then they nerf cloaks so that it is even easier to…wait…wait…wait for it…harvest resources and overcome the very scarcity that CCP has been trying to impose on the ecosystem. Totally and completely phoking stupid. But then agian…that’s CCP. If there is stupid…CCP will often rush right to it and proudly proclaim, “FIRST!!!”

You know you are always welcome. :stuck_out_tongue:

And if I am AFK cloaking so that I can slow down your money making I just don’t give a ■■■■. If I am actually actively hunting and ATK congratulations you just nerfed my game. Holy crap can you be any worse at this?

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39.4123678 inches. JFC.

Things get nerfed all the time. Are you so indignant about EVERY nerf?

And would you prefer the need to decloak to see local or would you prefer observatory arrays that get you decloaked?

As for being worse at something, your dismissals of ideas come much too fast for the idea section. Ever just TRY to see positives over the course of a few days before screaming negatives?

They are not the problem. This is the AFK Cloaking Thread, not the ATK cloaking thread.

Seriously, just sit down before you hurt yourself.

JFC?

Upset? I was not talking to nor asking you. It didn’t involve you. But did you notice the way the person it WAS asked to has not bothered to answer? A light bulb may have gone off over his head.

He said it would make no difference. But needing to uncloak to see local again is going change some dynamics.

That’s nice. But I have a strong feeling that if I posted the idea outside of this thread, YOU would be among the first to complain, if not THE first.

I am sure if I had posted it outside, you would have immediately seen the relation and immediately demanded action from a moderator because of it.

Or gee, IDK, maybe you really CAN’T understand that AFK is not a permanent or constant state. Maybe time and change really are mysteries to you.

You still don’t understand why I asked my “distance from keyboard” question do you?

:smiley:

Considering CCP’s recent direction …
… people who are happy about this might be in for a surprise.

I doubt that bears will come out on top, but we’ll see.

Address one of the most debated subjects in EVE, AFK cloaky camping, with improved systems to get rid of the frustration of AFK cloaking and its total lack of counterplay without removing the ability for hunters to catch lazy prey, or for spies to be able to scout and monitor systems with strategic value.

  • Address one of the most debated subjects in EVE, AFK cloaky camping, with improved systems to get rid of the frustration of AFK cloaking and its total lack of counterplay without removing the ability for hunters to catch lazy prey, or for spies to be able to scout and monitor systems with strategic value.- CCP plan 2021

This sounds great. Finally, maybe this mega-thread will die. Just in time too as these things are capped at 10k posts.

On reflection, although this thread might die, it will be replaced by several new whine threads from nullbears complaining how the new deployable/iHub upgrade/structure/whatever CCP comes up costs too much, is too much work to use, and also keeps getting exploded by bad people and this is cutting in to the bottom line!

Something to look forward to in 2021 guess.

:slight_smile:

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Now, its the turn of the tears of the AFK PvPrs who chose the easy and undefended prey stalking 24/7 while being most of the time at work or at bed.

Will be fun to read his rants of how CCP has bent to the krabs

Most of the time krabbers got what they want …
… it actually backfired.

In the end, the one thing we know we can expect …
… is that they will not be able to farm in perfect safety.

As that’s definitely not something they can have …
… they’re not going to be happy.

Address one of the most debated subjects in EVE, AFK cloaky camping, with improved systems to get rid of the frustration of AFK cloaking and its total lack of counterplay without removing the ability for hunters to catch lazy prey, or for spies to be able to scout and monitor systems with strategic value

Where where you when CCP cloaking needed counterplay options?
Still posting the same old responses here?
Still wrong?
I’ll make sure to come into your wormholes now just to kill you, because you won’t be safe.

Because it was such a stupid question.

No it won’t.

The whole whine is from ratters who can see the cloaked camper in local. Removing local from a cloaky camper will have no effect on that at all. The ratters will continue to whine if that approach was implemented (it won’t be).

Campers don’t need to see local to be effective. Just sitting in system doing nothing is already effective enough, but dscan and warping provide all of the functionality a camper needs to setup a hot drop on a target in most cases.

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I doubt it.

It’s not just a statement of “nerf cloaky campers”, it’s qualified by still ensuring hunters can hunt. So likely a combination of changes to cloaks and local together (which CCP have been pretty clear about in the past that they are linked).

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Oh. This might shock you but my idea was not meant to address YOUR view of all this, which is some sort of need to pigeon-hole the entire discussion into a complaint about “cloaky camping” instead of a general discussion of AFK cloaky camping.

My idea of making local invisible to cloakers will affect AFK cloaking dynamics. (see thread title). This will be because if a cloaker wants that intel from local he will have to decloak to get it and thus appear on dscan. But if never appears on dscan this becomes a clue that the person is AFK.

It would also affect the semi-afk guy who is relying on glances at local to make any sort of move. Semi-AFK will become a bit closer to VMAK.

Try and understand I never said it was a complete game changer. Nor did I say it was an idea tailored to your desires or views. Just like a lot of things in EVE, its a subtle thing. By itself it may not achieve a goal CCP desires. However, in combination with other ideas it could tip the balance.

But since your goal is to shoot anything that moves, obviously you are not going to be able figure out many effects of any idea mentioned, which is something that takes time and thought.

It doesn’t affect AFK anything. Anyone AFK doesn’t care whether they can see local or not, since they are AFK.

And campers actively hunting won’t be affected either, since they don’t need local.

Just go actually play the game cloaked in null for a while and you’ll understand how ineffective this suggestion would be.

Lol. Semi-AFK isn’t a thing. Someone who is camping is happy enough just to be in local when AFK and when they are active, they are active. Whether they can see local or not makes no difference.

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pfffftt

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So you don’t understand what semi-AFK is?

And you don’t understand that part of this is someone actually playing being able to recognize if a person is AFK or not?

And you think you speak for all cloaky campers?

And you still don’t understand even after I said my idea was not a game changer, nor meant to be one?

Its an idea dude. Calm down. I just put it out there. After thinking for a bit even I might realize something about it I did not see immediately. Relax man.

Um what? That also makes no sense. Again, campers just find the active opponents if they are going to hot drop on them and can always see how many people are in local from dscan and just warping off the citadels (since each Upwell structure tells you how many people are docked). They don’t care if there is no one else in space and everyone is docked. Being in space themself creates much of the affect they are after. If there are lots of people in local, then they won’t hot drop.

Seriously, go actually do some camping, because the ideas are founded in ignorance (not having a go at you, just that the lack of experience is very evident).