Seriously, you calm down and stop trying to shoot every idea in the crib. Seriously, if you are going to be in constant ruthless attack mode YOU go play the friggen game.
The most surprising thing here is how very hostile you are to the idea while insisting it will do nothing at all. Its like you want to attack the wind or something.
Incidentally I do camp cloaked and losing local would be something I would need to work around, especially when semi-afk. So get off your know-it-all bent.
You cannot tell how many people are in local from dscan.
Also, did I not just say my idea would have more effect in conjunction with other things? Removing dscan from cloakers too would have a bigger effect.
And then there is the ability to probe scan while cloaked, something I find over powered.
Quote the full thing. d-scan gives you the people in space from just a few warps and Upwell structures tell you how many people are docked. Heresâ the full quote:
Only the stupid and ignorant ones.
As for this:
In highsec? Yeah, not very relevant experience at all.
Not relevant to YOUR specific issue which is not at all MY reason for being dude. Get over it. This is not about YOU. Again, see thread title.
You need a counselor or something. Why are so you effing hostile?
You mean I left his out?
I do not understand the âjust warping off citadelsâ thing. Was I meant to?
Its also going to be a bit hard to determine how many people are in one if you donât have docking rights.
And you cannot detect cloakers in space on d-scan, soâŚunless that also changesâŚuhâŚ
Also, I have to appreciate your counters to my idea while you still insist it wonât accomplish anything. If it accomplished nothing then counters would not be needed.
Itâs not about me. Itâs about the whole point of the thread, which is the problem that ratters have in nullsec from cloaky campers. I am only interested in the ideas and suggestions. The ones that have issues get questioned (as thatâs the way either to quickly advance an idea or just realise it doesnât have much going for it).
Well just look up the thread and see that yes, only half the quote was quoted. Thatâs part of why the issue of not letting cloakers see local isnât really an issue. Cloaky campers donât need local and can work easily without it (eg. wormhole space is a good example of what impact this would have on cloaky campers, which is none), and ratters seeing a cloaky camper in local does nothing to change their current situation
Yes, because you donât cloaky camp in nullsec.
In Hek or wherever you are, warp to 100km off an Upwell structure and mouse over the structure. It will tell you how many people are docked and 0 if no one is docked.
These are basic mechanics that cloaky campers use and since there are no longer any outposts in sov null, a cloaky camper can obtain a near perfect understanding of the number of people in local in just a couple of minutes.
No its not. Its about AFK cloaking in general, changes to AFK cloaking mechanics, as in ideas that will affect it, as well as being AFK and cloaking separately as a change in either one will likely affect AFK cloaking.
Further, its not just about nullsec either as any change will likely affect low and hi sec as well.
Thread mergers have shown its about a lot more than the narrow band you insist it is.
So you think âjust warping off citadelsâ makes sense? You are sticking with that?
Thanks. I did not know that. Even if I did though, I doubt I would have got it from âjust warp off citadelsâ. (and yes, I know perfectly well you are going to take my admission of not knowing something, and try and beat me over the head with it, as if you know everything. Go for it. I know you canât help yourself and canât just have a conversation.)
Oh, so you have back-pedaled to ânear perfectâ and admitted it will take minutes? Sounds like more than the âno effectâ you were insisting not long ago. Why not just admit there will be an effect if local chat is removed for cloakers while still functioning for non-cloakers?
Go do some cloaky camping and youâll work out pretty quickly how removing local from a cloaky camper makes no difference.
Cloaky camping isnât an issue in lowsec or highsec. Highsec is permanently cyno jammed, so there is no hot dropping and lowsec is full of pvpers (or otherwise pretty empty these days), so cloaked ships donât factor into the way people operate.
But trying to change this to something other than what the cloaky camping issue has always been (ratters in nullsec complaining about being cloaky camped - no one else), wonât work. The issue is and always has been a nullsec issue.
Even the OP makes reference to introducing observatory arrays (which is a nullsec thing as proposed by CCP) and doesnât say much else because it doesnât need to. The subject of the issue is so well known on the forum it shouldnât even need explaining, but trying to redefine it wonât work. CCP understand well where the core of the issue lies (and theyâve discussed it with the player base many times, with a few quotes from devs in this thread and many previous ones).
I never said any different, so no back pedalling required. âNear perfectâ simply because depending on the time it takes to warp between safes and citadels, some people may have docked/undocked, so get counted double on the first pass. But that doesnât really affect a decision to hot drop either, since the difference isnât significant.
I already told you I cloaky camp and it would make a difference to me.
Besides which, âwarp off citadelsâ is a mish mash of words and doesnât make sense. I guess you wanted to say, âwarp off to citadels (at 100 km)â.
But does that not sound like work to you? Does it sound like it takes no time? Does it sound like pure camping to move from place to place? I donât think it does. Therefore, your claim of âno effectâ and now âno differenceâ is disproven. Could you just admit that, in full knowledge that I myself claimed âlittle effectâ?
I used to watch a gate camp in low sec for hours just to get information. The campers sure loved their cloaks. Seemed to me empty freighters would go though what they thought was a clear gate, only to come back loaded and find themselves in the middle of a camp.
It seemed to me there was communication going on. And I am sure that communication included intel gained from local chat.
It has not even been implemented so its quite possible that could change to include low sec.
Further, Come on bro. You know full well this is all way, WAAAAY past observatory arrays and their scope. Come on. You know this.
and in one of your Ridley Rant posts thatâs now deleted you mentioned playing in highsec. So no, you donât cloaky camp and that is perfectly fine. No one does everything in the game and no one is an expert at everything; and thatâs perfectly fine for all of us.
Mostly, the ideas presented demonstrate a lack of experience, hence the suggestion to go do some cloaky camping. Then youâll actually see the issue and be much better placed to make balanced suggestions, or even just suggestions that address the actual issue that is complained about.
Donât tell me what I do and donât do. Its ridiculous. Also, I am not inclined to leak info about my playstyle.
And when I say I have no horse in this race, there is a lot you need to keep in mind. One point is that there is no single race in this thread despite how much you keep trying to insist there is. Some races I clearly have no horse in. Others, it might appear I do.
However, over all, I donât give a single damn what changes happen in this regard and that is mostly what I mean by saying I donât have a horse in the race. I think cloaks are a bit op and I benefit from that fact, but I still donât care if I lose that advantage.
Now botters, them I hate. But I can imagine a lot of other ways to deal with them that have nothing to do with AFK cloaky camping.
This claim is also ridiculous. I donât get paid to post ideas. So I have not fleshed everything out to perfection nor dedicated all my capacity to them. In short, you expect too much from people posting ideas here.
Sure, there are loads of things I donât have experience in. But if having experience is going to make me so negative, maybe its the last thing an ideas section needs.
Nobody cares if you sit cloaked in HS all day. Nobody. People will simply ignore you and do their own thing. Move stuff around, mine, do missions, etc. They simply will not care that you are at a safe cloaked. Or sitting 200 km off a belt watching people mineâŚthey just wonât care.
If you mean ME, as a personal attack on ME. Sure. Nobody cares.
If you mean anyone and everyone in HS, well, I think you donât spend much time there. Have you ever heard of war declarations, often called war deccing or war decs?
I mean cloaking in HS and sitting in a system for days on end will have zero effect on players in that system.
Yes, I have heard of war decs and again a war deccing corp isnât going to care if you undock and cloak at a safe. Not really. Once they realize you arenât in station and they canât scan you down theyâll go look for another target. In the end, theyâll just move on and stop caring.
In NS, you show as a neutral or hostile in any system where people are ratting and cloak at a safeâŚtheyâll care if they arenât willing to take the steps necessary to mitigate their risk. This is who shows up in this thread to complain. Those players who rat and/or mine in NS, often in renter alliances.