I propose to filter types out of the overview when ticked (in the overview settings, the type tab) instead of filtering them in when ticked.
Advantages : when new types are added, they all appear in all overview. So you know there is something new, and you can right click it -> remove from overview. No more issues with new rats appearing in events.
When this modification is in place, you also need to invert the bits of selection of each overview to keep the present values for each player.
2nd proposal : let players chose which one they want, and make the “filter off” option the default one. So people can decide when they want to use the filter out option or the filter in.