I was sitting there for two minutes. And I didn’t shot one because this 3 mil SP guy has only 300 paper DPS. I did this to only test tank since some people claim here that they can’t tank them in stratios
and did they scram? Since I don’t see anchoring ones with “recon” also in name on zkill database
They haven’t stopped them. We were killing them just recently but for the last couple of hours one guy has been slowly dragging one Recon away from everything so that the miners and PI guys can do their thing for awhile. Once they are done we’ll pop this one and see what respawns.
Well the first time I saw a single scout on a gate, which I quickly destroyed with a Sacrilege missile attack. I remember distinctly thinking “this system was under invasion yesterday, is this a straggler?”
The second time there was several (3 orv4 I think) at a belt when I warped to it with a small mining fleet of procs. Now, as my fleet operates from a single base but over several locations in the system, I immeadiately warped them to one of the safe spots beyond my angle of approach, before returning them to base.
I then switched to my combat ships to destroy them.
If the system had been under invasion, Id have returned my guys to mining to experiment with the bonuses more, but instead engaged in a fruitless search for more scouts.
So now players in High Sec are suppose to be constantly spamming D-scan looking for NPC’s? Come on, if that’s how the game is to be played now then might as well make all systems like Null Sec, complete with Blackout and everything.
Also since you say they’re too powerful for High Sec, then that means they are indeed overpowered.
Abyssal in proc or in venture ?
I was asking for you feeling about fighting them in a mining fleet, that is not full of battle procurer, if you had any.
First of all, this game is advertised as a player driven market and economy. CCP said for years that this game was a sandbox and all they would do is supply the tools for us to use as we see fit. Inflation has happened because players set the price of goods in market while over the years CCP increases taxes, nerfs loot drops and keeps NPC Bounties / mission rewards at the same rate of pay.
Now after 16 years due to inflation CCP decides to remove players freedom of choice and dictate how this game should be played? All that will do is cause even more players to lose interest.
yeah, let’s not forget all the various bugs and unfinished content left to rot in the game for years now. All due to CCP constantly rushing to implement every single half baked shiny idea their Devs can think of during their lunch break.