Material list seems to be wrong?

Hi,
I am trying to improve some of my scripts and so far used some own tables. I am not trying to get the material lists automatically and found the SDE static exports from fuzzwork that seems to be perfectly fine for my needs. However the description is not very detailed and now wondering about some numbers.

E.g. I downloaded https://www.fuzzwork.co.uk/dump/latest/invTypeMaterials.csv and tried to lookup the materials for the retriever that should have id “17478”. If I look up the related rows for Tritanium, I get this:
|17478|34|1555556|

However when checking in-game or with other tools, I would except 1.6m Tritanium instead. Does anyone have an explaination where I missed something? Are these values somehow adjusted?

Many thanks for your help in advance!

Are you looking for reprocessing or building values?
invTypeMaterials contains the reprocessing values, while industryActivityMaterials contains the building values.

I am looking for the building values. What you says makes sense, but when checking in the industryActivityMaterials list for the retriever, I just find a single entry for the retriever id:
22549 1 17478 1
That the mack and makes sense to need a single retriever. But how to read the minerals required to bild the retriever itself?

Okay, think I got it. The retriever itself is not the item listed, but the blueprint with the id (17479). Seems like I have the right values now. Many thanks, you were a huge help!

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