So, I bump an Orca on the Jita undock with my 500MN stabber into a crowd of ships. The Stabber is killed, the Orca bumps with super speed into other ships. It kills the other ships, and/or the server. See where this goes?
I would not do anything like this. I am only bumping the Orca. What happens after that innocent Orca got bumped is beyond my control and definitely not my fault.
Declare bumping an exploit? So, if I bump a random stranger into another ship by flying past it (no Approach button was used, only the double-clicking), this random stranger then bumps another ship and that other ship is a totally unrelated person who’d then report this random stranger for bumping to get him banned.
Have you not learned a single thing after the recent Concord Pull Exploit/No-Exploit CCP flip-flop fiasco?
Rhetorical question, of course. You have not and you are the kind of person that CCP listens to when they design or think-up new features. Limited understanding but full of enthusiasm.
Neither would the bumping stabber have done that, like I said before.
Are you so unaware of the game mechanics that you don’t even know you can doubleclick in space to let your ship fly in any direction including bump trajectory without giving the ‘approach’ command?
Yes, you can make that code. But that code is exactly what will kill the server. Don’t you see that? The more fault-proofs you build in, the more the server has to calculate. This workload increases exponentially the more ships a single ship hits. Or have you ever fleetwarped battleships around? Not to mention capitals.