Mining in Missions

No but it’s probably them that cried to CCP to get them to remove roids from missions

Why would they do that?

It would reduce the opportunities to go for mission runners, wouldnt it?

AFAIK CCP removed em as part of their reduction in surplus space rocks theyve been at over the last while.

To be honest I think it is part of CCP plan to force people to deal with these pirate bases by removing anything you can mine that they can’t get to.

But no it doesn’t hinder Code because they don’t go for mission runners much.

As for mission baiters they are only dangerous if you take the bait.

Ok well as long as we agree it doesnt make it more difficult or hinder anyone, then we are on the same page.

o7 Flay safe

We don’t agree at all
Mining in missions hinders code in that they find it more difficult to kill your mining ship
Removing Mining in missions doesn’t hinder code

There is no contradiction in what I posted

Fine you want to continue this, we can.

There is no difficulty in scanning down a mining barge. They are very very easy to detect.

You are adding one step to a process and calling it an extra hurdle to overcome.

Its really not.

But its moot if the asteroids have been removed. Have they, or are there still some out there in missions?

It’s not adding one step because they are simpletons that want to undock a gunship and kill all the things that don’t fight back. The don’t roam with a scanning ship. Scanner probes will show on directional scanner and the site is probably gated and deadspace so you can’t warp your fleet of Noddy ships directly to the target. Plus the target has already done an L4 so the chances are it has a friend with womat vessels nearby. All this adds up to gristle in your usual diet of shooting a Hulk and sending them a message about mining permits.

Highsec miners using dscan? This would be atypical.

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Hey if it makes you feel safer, go for it.

But dont be suprised if it all goes sour quickly

I wonder who kills the most mining barges these day Code or NPCs

I wonder who CCP loves more: highsec miners or NPCs.

Maybe you should start a new topic all about love

Maybe you should start a new topic about how you feel about Code.

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Maybe I would if they were interesting enough

Besides, I already started a topic about love:

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My standing is -0.01 so I think I will stick to hate, death to Amarr

I can’t speak to level 4 missions, but with level 1 and level 2 missions (missions specifically, not anomalies), there are plenty of them with ore.
Cargo Delivery, The Blockade, etc.

There are two of them that really caught my attention because they exposed a bit of the code behind how Eve works. I don’t recall the names of the missions, but there is a level 1 mission in which you will find Veldspar, Pyroxeres, and Plagioclase. And among all that ore will be one tiny little blap-it-with-a-strip-miner asteroid of Omber. Another similar mission has the same set up, but the tiny scrap asteroid is Kernite.

Unless CCP has created a trap/easter-egg (I haven’t gotten one of those missions again to try it with a ship that I can just throw away), it would appear that the code for asteroids spawning in hi-sec can not, for some reason, be set to zero.

I find the latter there to be less likely though. I want to test it out in a Venture and see if the tiny rocks are traps. I can see CCP doing that in order to facilitate “more destruction”. Plant a nuke-the-grid bomb inside a tiny rock of ore that isn’t supposed to be in hi-sec.

I get pyroxeres in minmatar mission sites so yes all high sec ore types occur in lvl 4 mission sites regardless of empire faction. Having said that I f*****g hate mining.

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Your theory relies on the idea that making a trap would also be interesting to CCP.

The failing of that is Ive never seen a bunch of Devs so bored that they cant even be bothered removing something until now.

I don’t think missions care what faction space they are in for their content only the faction of the agent.
Thus a Duo of death from a Minmatar agent has one content but the same mission name from a Caldari agent is actually a different mission with different content.

Extra Note - You can run missions for an enemy faction say for instance a Caldari agent in Minmatar space and it will give you the mission Enemies Abound Part 4 where you have to kill a bunch of Minmatar ships but until your standing gets below -4 the Minmatar navy won’t do anything about it.

That would happen though if you are continually running Caldari missions because you aren’t getting brownie points for killing Angels so eventually that standing would slide unless you turn down the missions against Gallente and Minmatar.