Hi everyone,
I don’t believe this has been posted before.
Currently to do an industry / research / reaction job, you have to be within x jumps of the job’s system.
For starting jobs I understand this, however for stopping jobs this jump limit is frustrating.
Example to explain the problem:
I have a number of industry jobs in w-space, which have been halted indefinetly due to a structure running out of fuel.
In the mean time, I have also lost access to the wormhole system.
As a result, there is are now industry jobs which will never end, and I cannot stop/deliver manually.
These jobs DO however still take up industry job slots.
Thus (semi)Permanently reducing my usable industry job slots.
(This was just an example, irl I do still have limited access to this w-space system.)
Love to know what you guys think, or if you encountered a similar issue.
RAV
TLDR:
Halted jobs in unaccessable W-space can indefinetly lock up industry job slots.
Feature request: Stop (but not deliver) any job from any system in the game.