*yells out of her cage*
Target Painter bonus is tick based. Everything activated from the same tick onwards receives the TP bonus. That means you can activate a TP and Turrets on a target at the same time and receive the effect. That also means that missiles will always receive the TP bonus due to the fact that they’re not hitscanned. HitScanned = InstaHit, compared to Missiles requiring traveltime.
Ganking with missiles is an issue because the GCC timer starts the moment you initiate the offense, not the moment the missiles hit.
If it wasn’t this way, I could start shooting missiles at people and warp off before they hit them, without getting CONCORDed. Equally, when my target warps before getting hit, I would also not be CONCORDed due to the missiles not hitting.
If missiles do hit even after I explode then those pods, when I’ve tried, should have exploded with me.
As everyone only has anecdotal evidence, the best course of action would be a petition.
We would never know for sure and things could have changed.
That’s all I have to offer for this topic.
*goes to hide in a corner*