So, I found myself in Nullsec earlier today, and I found one of these mythical cloaky campers I’ve heard about. I tried talking and engaging with the person, but I got no response. I realized of course that there was nothing I could do about that it, and that’s fine to an extent. But there was absolutely nothing I could. No matter how much I used probes or dscan, I couldn’t get even get a hint. I thought, maybe If I just sat in the system and waited, they might reveal themselves, but nope, nothing. I got bored real quickly, so, I came up with a new idea for a deploy-able structure, which might provide at least some way for someone to do something about it, if they were so inclined and dedicated.
I think this new structure, if balanced right, will still allow cloaky campers to exist and thrive, but will provide a small and limited way to potentially counter this threat, while perhaps providing new content.
Enter the New Mobile Sentry Tracker gun. A new deployable structure similar to an MTU, which can be deployed near a star-gate. The MSTG is a special deployable turret which can only fire a special nano-tracking device. Upon seeing a ship within it’s range, the MTSG will automatically fire a tracking device upon all ships it sees. After some time, which is negotiable, like 1-2 minutes. It will allow the person who deployed the structure to warp to wherever the device is currently located to in system.
The person who was shot with the device won’t be helpless of course. First, they will be immediately notified that they’ve been shot with a tracking device. My idea right now is to give them some options to get rid of this device. First, jumping through another star-gate, going through wormhole or docking will automatically disable the device. Second, they can try hacking the device through the mini-game like you see with data/relic sites. Third, they can immediately rip off the device, but at the penalty of not being able to cloak for a set period of time…perhaps 5-30 minutes. Its debatable.
Note, this isn’t meant to totally stop cloaky campers, but just those that are lazy, or inept. For a skilled and active player, the MSTG will not stop or track them at all. It will however, put them on their toes a little bit and provide people in Nullsec some small way to counter this threat. I was also thinking of having about 3 different MTSGs of different sizes, A small one for frigates and destroyers. A medium one for Cruisers and A third one that only works at tracking battleships or larger. Also, restrictions so that only one may be deployed at a single gate. Also, of course, should be restricted to only Null and Wh space. Also, the MSTG should be relatively easy to destroy, and also, perhaps limited in the number of people it can track, like just 2-5 with a time limit of course.
Also, keep the mind, this is a rough draft of my idea. The main point is to able to track people using trackers at some scale. It should be relatively easy to counter, but at the same, require some attention and effort to defeat. It will also add new tactics and strategy and maybe make things more interesting.