[Modified] Please make (empty) wrecks in Abyssal space destroyable

Because eve has a working economy.

Making things easier doesn’t mean it makes for a healthy game. Quite often it can have an adverse effect on balance.

It was easier when we could afk mine in hisec without having to worry about trigs. But it wasn’t great for mineral prices thanks to over supply (which affects everyone) and it wasn’t great for player engagement to have 50% of players not actually playing.

There’s a reason the first thing you need to know about eve is that you should forget everything you know about MMO’s. Eve is not other MMO’s.

Of course it’s upto devs. But that doesn’t mean i can’t argue against an idea and tell any devs that are reading (and you) why this might not be a good idea.

Welcome to eve and the features and ideas forums. If all you’re looking for is sycophants, then you’re in for big disappointment. There’s a bigger picture to consider here than giving farmers an easy life. We unfortunately had to learn that the hard way.

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And people say the slippery slope is a valid argument.

Enlighten me then how adding such a small option would ruin the game’s economy.

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Every single mtu in the game looting smartly isn’t a small change.

Mission runners. Anom and Escalation runners. Abyss space. Emergent conduits. Anyone who uses an mtu gets loot faster and spends less time in one spot. More rewards/less risk for a very large portion of the players.

Meanwhile your reason for wanting it is so you can loot every wreck without having to move.

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You realize you’re somehow countering yourself ?

You’re against changing MTU’s behavior while agreeing for wrecks to be destroyed, which essentially would lead to the same thing (meaning getting a workaround on MTU’s’ “stupidity”).

One way or another, it’d mean less time spent waiting for MTU’s to pull the wrecks you want.

While I agree more automation is somewhat bad, being able to destroy empty wrecks will have the same effect, but requiring to spend a few ammo or drones cycles to dispose of it.

So I understand that MTU changes would impact the market, but destroying useless wrecks would as well (maybe a little less but still) so I’d say that market argument doesn’t work.

One is automation. The other is players ingenuity.

I’m very much against (in general) making automation more efficient. I’m very much for players coming up with solutions for themselves.

Not being able to destroy wrecks in abyss space seems like an oversight and inconsistent with most other parts of the game. I can destroy them elsewhere in the game like my missions. That should probably be changed regardless of anything else in this thread. And if it’s the same as making mtu’s smarter (as you say) then surely that satisfies things on your end.

The thing with this part is that in every case an mtu is used other than abyss space, you can already destroy the wrecks.

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They probably can be destroyed in abyssal space and the OP has just never tried.

They can not, can confirm.

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Yeah because I’m that much of a retard :roll_eyes:

Have to agree with Daichi here, the MTU is a dumb machine that just reaches out and tractors what it can see.

Essentially an automated function, so a player does not have to do the work themselves.

I fully believe that automated functions in game should not work as well as the player actually doing the same work. (much like the 15km autopiloting to gate)

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He’s not borderline aggressive, he’s troll toxic.

He claims that any ask for modification is “being entitled”, which is just a plain insult.

I personally don’t care about the MTU, but I agree that could be nice to have a switch for it.

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He just stated his feelings towards an exchnge between another poster and me (even if he shouldn’t have), BUT made an opinion about the suggestion of the OP.
On the other hand you haven’t contributed at all to the suggestion, you’re just trolling him instead. So if someone’s trolling that’d be you sir.

If you guys have issues, I’d like both of you to take it elsewhere.
I did not make this post for it to become a place to settle scores.

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If anyone thinks I’m aggressive or trolling you can just flag the post.

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OMG It is soo inefficient!!

Reason #54098546023768525340650439756809238643209 to remove instanced space from EVE.

What a major ■■■■ up this is.

-1 Some people like to salvage, lets not screw up MTU for the sake of a feature that was a mistake.

I’m in a good day so I’ll ignore the sarcasm.

I actuall re-read the OP and I understand where you might have gone the wrong track.

The goal here wasn’t to make MTU just ignore empty wrecks, but rather to change the order of pulling so that MTU would prioritize full wrecks first regardless of the distance, then start pulling empty ones after.

But again, if you’d read the entire post and not just the OP you should know by now that changing the MTU would not be the best course of action and that the consensus now is to be able to destroy the wrecks in Abyssal space, which as we speak isn’t possible.

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Spending ANY DEV TIME on Abyss issues is just plain dumb, it is a failed system.

my 2 cents
i fully agree with Daichy Yamato. Automation is a bad thing. More generally, in eve, you have to trade an advantage for a drawback (tank for dps, speed for cargo etc).Changing the way MTU work would affect several parts of the game.

OP, You want to loot ALL the wrecks? then fit your gila for more speed and burn to non-empty wrecks, or clear npcs waves faster to get more time to loot, or fit a tractor beam…But stop asking the game to be easier

and yes, wrecks should be destroyable in abyssal, if they are not, which has been confirmed by another guy. To destroy wrecks, it would require some action from you and some time to lock and shoot them. This would be a drawback to be able to loot all the non-empty wrecks: have slightly less time to clear the pockets

But every day i see people asking CCP to make the game easier for them: Please, CCP, give me a tool to decloak cloaky ships. Please, CCP, give a suspect timer to the other guys who come to mine MY moonbelt (lol). And now, please CCP, make my MTU smarter to loot only the valuable wrecks…

Ok but what would you trade for these advantages?

Care to develop ?

Again, not only, full ones first, empty ones in the end, and again, I agree MTU is (or should be) out of the equation :slight_smile:

MTU should be removed from the game, not improved.

This item eliminated a player profession. It used to be there were players who would do your looting for you and share in the loot, they would salvage and everything. It was a great new pilot profession. This item ended that.

The fact that you cannot have a second player in abyss is another example of why abyss is also bad.

You managed to pick some of the most non-EVE things in EVE to want to improve.

I edited the OP to reflect the consensus found by most of the posters.
Please read again.