Moon Mineral Distribution Update

Nothing against a negative opinion, but if it has nothing behind it other than crying or complaining its going to kill my investment its just salt crying.

If it included things like for example;

If common ore removed from moons, there should be an increase in ore anomalies ore amounts to counter the lose.

Or increase the number of ore anomalies spawns to counter the reduce ore in these sites and lose of common ore in moon belts.

Or increase the refining percentage of refining skills to help counter the reduced ore availability.

There’s three quick off the head possible suggestion to counter moon common ore lose. And if people actually though for once instead of crying, they could come up with better more thought out counter suggestions to the moon ore lose update.

Just saying crying doesn’t do anything other than give salt to everyone’s popcorn. :wink:

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To say they were vague about the changes would be an understatement. They said there would be “some changes” after a shortage period and evaluation of what the shortage period did. Then they said “basic ores” would be removed from moons making it sound like Veldspar, Pyroxes, etc… were going to be removed. At no time did they state that all mineral based ore was going to be removed and that all mineral ore was going to be removed from moon DNA.

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DragoFire

I wouldn’t suggest blindly accepting changes.

But suggest stopping the the sky is falling and the end is near mentality some have shown.

If someone doesn’t like the changes they should provide a good reason why and suggest at least an idea that might be better. Instead of just flaming, crying, etc, etc…

Constructive feedback will go further than yelling i’m quiting my #accounts , this changed has killed MY gameplay , i could go on with all the salt crying posts, but you get the idea.

So far i’ve seen maybe a few constructive counter suggestion posts to the change, most of the others are criers, quitters or similar.

You have to wonder how many are over 12years of age based on some of those posts.

But no i would not suggest just blindly accepting updates, do research into them and suggested future updates, look at the bigger picture, get informed and provide constructive feedback posts.

Couldn’t agree more. I like to think that this is the start of an evolution for industrial/mining.

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Actually they did as I was going to post this, but checked first. It is the last part of the second three part bullet point about removing basic minerals from the moon ore, however, point agreed with in general

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You mean that wasn’t its purpose until CCP redesigned it and introduced Excavators specifically to make it a mining ship, right?

If CCP decided to get rid of Excavators tomorrow, the miners of nullsec would basically shrug and keep on trucking. Rorqs get hulk-esque throughput w/Mining Drone IIs, you know? You know who’d piss and moan about it?

The guys who lobbied hard for fighters and Excavators to give them killmails.

So sure! Nuke 'em! Tune Rorqs down to where they don’t get as much yield as a Hulk. It won’t stop people from using Rorqs. Know why?

Mobility.

Rorqs have jump drives. You want them to go back to being a support ship? (Frankly, a lot of us in null would prefer that.) Let them do Industrial Bridges so the Exhumer-fleets can move around enough to be worth actually using. Because that’s what really keeps them from being used: they’re just not worth it. They’re not mobile enough in an environment where you have to actively mine all your moons.

Dont’ get me wrong, active moon mining is good. Passive moon mining was utter crap that let people make money for doing nothing once the POS was set up. If you want the ISK, you should have to actually work for the ISK. Spent time out in space where you can get shot at. Ideally, you’d do that in a ship that doesn’t sit on an obscene amount of local tank… like an Exhumer. But it needs to be able to get around to all the moons you need to mine.

More importantly… so does the pilot. Right now, you can put the ships in a rorq and jump it, but then the miners need to interceptor around, which takes longer and frankly, is annoying—the interceptor can’t be stashed in the Rorq when you get there, so everyone wastes time docking and swapping ships back and forth. And when you’ve got dozens of moons to deal with… that wasted time adds up. So people just spend more ISK to get into Rorqs and jump themselves around.

Now, if Rorqual Clone Bays (which are a thing, but NOBODY uses them) could let people JC around without the 19-24h timer? That’d do it, too, but that would be massively abuseable. Rorqs would basically be a low-cost invasion platform. Just carry the beach-head ships in a carrier or fax, and JC to the Rorq. So it’s probably not the best option.

Enter the Industrial Bridge. Bridge around industrial ships—miners, haulers, etc—with a Rorqual. (And FFS, remove the ability for BlOps to jump to Industrial Cynos, cuz that’s just dumb. ) Remove Excavators. Poof!! Now the Exhumer w/Rorq support is the premier mining ship for nullsec, instead of massive groups of 400+ Rorquals.

But, you know, that doesn’t drive the Skill Extractors.

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I can live with that. I’m happy to wait for Stage 5 and its exciting to think about how things will go in the interim.

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Great, lets have a pvp nerf too, You can’t shoot someone unless they agree, you can’t shoot someone who doesn’t have guns on their ship …

I don’t like to be killed in game so I am gonna cry about it and have a great nerf done.

The point is we have only seen the negatives of the nerf, 5 months in, with no details of the positives except that right now the only way to effectively mine is to multibox

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oh contraire…

Go google for it, the interview by Declarations of War. @CCP_Rattati literally says moon should only have T2(moongoo) minerals.

(hint it was March 1st)

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Stage 5 is the 5th part of the nerf only, then we have the stages of the rebalancing efforts. Who knows how long that could take.

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Sure, if that’s what it takes to shake things up for the better.

This game has been running since 2003, I think the only dps in game should be the snowball launchers.

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The problem with your suggestions is this moon change isn’t in a vacuum, it is a part of the anomaly nerf as well. So suggesting that they buff anomalies because they are nerf moons will get no where because its all one large change nerfing both.

We can’t make intelligent suggestions here because CCP is just following up with “well there is more to come so just wait” and we are stuck trying to guess what they are doing while the market destroys itself. They clearly don’t want to encourage mining so any suggestion that goes towards that is also shouting into the void. That is why the only real suggestion here is “PLEASE GOD DON’T DO THIS” because every step forward has been more and more nerfs. If we had any clue what the end game was maybe less people would be panicking but for now this is all we have.

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I’m a miner, I’ll get out and throw rocks :slight_smile:

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Right… let’s cite a source that a sliver of the community subscribes to. eyeroll - While your point is valid, that information should’ve been broadcast here where a large portion of the community could see it.

it was on several threads. and Sub categories.

And it was blasted all over REddit as well.

oh and i think it got mention on INN, and Talking in Stations…hmmm maybe a few other places as well.

Anything else you want to discuss grasshopper?

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One of the few things the entire community and CCP have long agreed on is that CCP needs to train up their communication skills.

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:slight_smile: Sold all my Athanors in the nick of time! WOOOO HOOOOO!!!

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@CCP_Paradox @CCP_Dopamine Will the refining numbers also change for the already mined ore in hangars and not yet reprocessed?

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You mean like the old days?

How do you think I bought my Rorqual?

Exactly like that, Orca and 2 other accounts in hulks

I paid in sweat and deserve to be where I am, but it is like you have your throne, but the kingdom has been ransacked

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I hope not