Moon Mineral Distribution Update

The Athanors, the rigs, the fittings, the fuel, the fact they still need to be fueled. The value of high sec moon ore isn’t going to cover that cost. Making this change before changing manufacturing to require moon materials is just going to lead to several upset customers.

Is CCP ready to reimburse the investments many of us have made?

This change will also make it impossible for many to even mine. There are high sec miners that will clear a dozen asteroid belts in more than one system in less time than it would take them to mine a single moon pull.

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About bloody time. Moon mining in high-sec was a terrible idea in the first place, along with Rorquals being the be-all-and-end-all for mining. Hopefully this will fix the AFK-miners and bots that have been ruining it for everyone.

Edit: stop whining about this being targeted against null-sec/high-sec. It’s been way too bloody easy for everyone for too long, and this change screws absolutely everyone. As it should.

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My only stupid question is, what will become of the null-sec anoms?

Well my accounts will be dropping back to alpha status until they do something worthwhile and that actually benefits players. I wasn’t sure if the doomsayers who said that PA taking over spelt doom for Eve but I am beginning to suspect they are right. What should be done is a subscriber strike or everyone pulls their orders off the markets but too many people would take advantage.
Regardless, I am off to play the Witcher III (i might just finish it this time)

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I knew the moons were gonna be nerfed. But, removing trit entirely huh?
So it’s exactly what I thought. 0.5 sec moon miners will be relegated to belt mining.
What a shame. After a 3 year break I come back to the tail end of moon mining days.
What a boring game. I’m really sick of all the fun stuff getting nerfed out of the game.
8 years of this crap, 8 years. I think i’m finally ready to stop paying for my accounts every month.

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Do you know what the crazy part is? This is still P1! Well like P1.c at this point, but who’s counting anyway. Honestly, I just want an ETA on when it will be “balanced”. But I wouldn’t give one either and most likely for similar reasons.

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RIP moon mining

Probably some elaborate plan of CCP to get ppl into Mining Expeditions more…

At least the structure wreckers are gonna have a blast in the coming months.

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Given the size and scope of the change that was presented to the players above the fact that the article wasn’t ready to go is absolutely unacceptable. That it’s being worked on is all well and good, and released next week is better than nothing, but it will definitely be classified as “too little, too late”.

What CCP is saying is that the vast majority of ore availability is about to get the axe. Ore anomalies have had their ore values drastically curtailed, and I’m hearing that even belts have been reduced in size.

So what we have is an in-game economy that is much larger than it was in say, 2006, and yet we’re supposed to make due with resource availability much akin to that. The only notable exception being that belts repopulate either on a rolling 4 hour timer or per daily downtime instead of about once a week back then.

You’re setting up the entire in-game economy for starvation, with the vague promise that the useless ubiquitous moon materials (which will be almost all that are left) will be used … at some point. Forgive me if I seem less than faithful that the process will be handled well or professionally.

You say that a large amount of minerals are currently floating around in the system and not being used effectively. I would wager that if CCP’s own actions against mining bots were more successful this is a “fix” to a problem that wouldn’t exist. Moon belts last for a maximum of … what, 3 days? To get that much ore to mine a corporation has to wait for an extraction timer of 6 days.

If the issue is that there are too many stations set up for mining introduce a new mechanic to either escalate fuel costs on a sliding scale based on security status, or introduce a limit to the number that can be placed in-system based on security status. Slowly decay the mineral volumes present or slow the extraction rate. There are any number of solutions that could actually resolve the issue without straight destruction of the in-game economy. CCP instead decided to opt for the shortest, fastest, most reactionary answer to the problem that they were facing.

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Well, this could work if the anoms go back to “normal” and the moons are just for t2 production.

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no way!

Had to talk myself into resubbing again.I regret my choice now.What has been done is for greed.By the way eve belongs to the creators of Black Desert.If thats not enough for you to see what the grand scheme is then your to ignorant to convince.Rip eve.

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On CSM Doom and Gloom and the Aryth Tweet
Yeah, I saw that too. Moreover, it’s not the only instance of a CSM, former CSM, or high profile player expressing dissatisfaction over the direction of the game in the past year or so. However, CSM members have been expressing optimism since the last summit (which is why I clarified my statement by saying, “since the last summit”). Thus, “everything” coming out of the CSM has not been doom and gloom.

Oh, and on a side note, I heard that Aryth makes his money through trade. So given that, and the timing of his tweet, it’s possible that he was pissed at the incoming changes to trade.

On CCP Not Caring About Eve
Yes, CCP has put resources into other projects. What I don’t get is how Eve players give them grief over that. Every major studio works on different IP’s, including most MMO devs. No one gets mad at the likes of Blizzard, Bioware, or Digital Extremes for working on other games, but somehow Eve players get mad at CCP for it.

Sigh. They are a business, and it’s prudent that they diversify. And the fact that their other games have failed is completely irrelevant to that fact. I mean, they might want to figure out what they’re doing wrong, but that doesn’t mean that they shouldn’t work on other games. Moreover, CCP has, and does, pour an incredible amount of their resources into the development of Eve. In fact, CCP has been quite busy the past year or so -I should know, because I’ve watched people complain about every single change they’ve made.

I mean, I can understand not liking the changes, but asserting that CCP doesn’t care about their flagship (only successful) game, and that they’ve been neglecting it seems like you are willfully ignoring all the work that they have been putting into it.

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Good job CCP! Keep screwing up the game you F…ng retards!!! Players are leaving this game in droves because of your missteps. Do it right the first time or don’t do it at all you idiots! Players will not adopt any more changes because you jerks keep changing the changes! Too many unnecessary changes equals more angry and frustrated players! Duh!

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We sub to ENJOY playing the game.When you get a 90% disapproval for a change then surely it goes far beyond caring what the player base thinks.But your right we can simply unsub.Probably what most of us will do at this point.

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That is a fair assessment but conversely aryth has been doing this for a very long time and has never tweeted something like that. And CCP has made some substantial changes in that time period so for him to dread it has to speak volumes.

You aren’t from the right time frame but CCP has absolutely cut resources from EVE in favor of new games and EVE has always suffered for it. There was an 18 month period that eve received no updates because all resources were devoted to another project. That project was scrapped and it lead to the aborted Walking in Stations for EVE. I understand they are a business and need to try to expand, but at some point CCP does need to focus their resources in maintaining their money stream. Instead all we hear from CCP is cut backs for the EVE team and announcements of new projects.

More over the fact that EVE is faltering should be a signal to them that they need to work harder on this, lest they lease their income source. Instead what do we see, another attempted project destined to fail. And what has this project cost us? Several devs and the entire community team is gone so CCP can free up resources to start their next project.

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I Honestly think they are ready to just move on to their next money grab.Had a good run i guess.

The moon go was not the one we let all the time ?
What will we do with just the pyerite and low value things like coesite …

so basicly now 99% supply of minerals will come from the big coalitions and their rorqual fleets.

good thinking ccp

If you would play your own game, you would know this…
but the way you are nerfing it, i wouldnt want to play either…

People have every ■■■■■■■ opportunity to fight for moons that are valuable in this game, but they dont, cus SPOD umbrella is more important … ~inserts Eddy Murphy GIF~

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I see a number of varying opinions that between them include statements about nullsec, sovereign nullsec, lowsec, wormhole space, and highsec will be worthless.

Personally, mining in the belts doesn’t bother me one bit. There is one thing that does. You will not be able to make even the simplest T1 item with Highsec obtained resources.

Mining in lowsec or wormholes is suicide, mining in nullsec is extremely risky, and I have no idea what mining in sov space is like.

I’ve played Eve despite the fact that I don’t like players killing players because it allowed me to make stuff. Now in order to get what I need to make stuff I’ll have to buy it from nullsec folks or sneak into nullsec, no thanks. I’ll go somewhere else to relax.

Oh, by definition, Ganking is NOT PvP. In all the time I’ve played Eve I’ve been involved in ONE PvP fight, every other encounter was a gank. Ganking is the same as taking the biggest NFL player to the daycare and having him dropkick babies. It’s just as challenging and just as rewarding and in my book, just as atrocious. But that’s neither here nor there.

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Well, if you think that this is worth unsubbing for, then I can’t argue with that. It’s your free time; you should spend it doing what you enjoy. Do note, however, that they said that they would monitor profitability after these changes, and that they already said that they are going to increase production material requirements for some items. So, it’s possible that they might ultimately end up balancing things to your liking.

I’d also like to point out that the players that are happy/fine with a change tend to stay in-game playing, and that it’s mostly the players who have a problem with a change that take to the forums to complain? So, just because you see a bunch of complaining, that doesn’t mean 90% of the players are opposed to a change.

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