I have a different opinion, I think that the problem of so-called “avoxers” in fw does not exist. I plan to tell in more detail in a post a little later.
Awox’ing in FW is a Problem.
I get kicked and lose standings for killing them
No more FW for me
There is a problem. The topic was created according to the opinion of the community, and not just mine. In addition, this is not the first call for help on the forum for participants in factional wars. Becides, I know that you are Guristas and prefer to do PvP part, not PLEXing. So, In your particular case avoxing is not that big of a problem. This is a big problem for the community.
It doesn’t sound convincing. I don’t want to spoil relations with my militia - that’s logical. And you offer me ephemeral joy from your type of game - this is your opinion. But this does not solve the problem in our community. And it’s not about anger at all - it’s about the logic and mechanics of the game.
You’d need to do that along the standings hit change, to make it a hassle and waste of time having to retrain new omega characters.
However imo instead, I still think CCP should be clever about this and offer an ingame solution to this, turning awoxing alpha fleets into actual content for hunters.
One idea I had above was :
Awoxing ships are hit with a timer (say half an hour) and can’t dock any structure and get hunted out by Navy npc’s (and players) ?
The character(s) also get a militia “killright” with a timer, say a couple of weeks, where he is fully engageable by other militiamen.
(He effectively declared war on his own militia …)
If CCP does something along those lines, along with the Plex redesign (multi-room and multi-objective sites) as mentioned above earlier as well, I would come back to the game in a heartbeat.
100% right.
I would even go as far as locking gates out for them during the awox 30min timer, so their only option is to either fight and/or die to NPCs, players, or simply being forced to log out and rethink on their stupid choices a bit.
CCP loves it because it boosts player numbers, just like having bots ratting in null or running homefront operations.
Yes, that’s a given fact.
The trouble is, what to do by design with them for certain aspects of the game, in FW especially, as it brings in a lot of problems.
That’s very difficult, though. You still basically need a separate computer for every character and it becomes multiboxing and more playing the game 5 different places at once!
Please don’t remove me from FW. I enjoy my solo cruiser shenanigans.
No, you don’t. That’s not how virtual machines work. That’s why it’s called a Virtual Machine. It’s all on the same computer. Computers these days can easily run 20 instances of EVE in potato mode…
I think the alpha clones such as myself provide very good content to the FW environment. I’m practicing PVP, learning the capabilities of ships I fight, and earning income that gets paid out liberally to new players when I kill them. Killing stuff is fun, don’t excise me from Amamake.
You can run a VPN to two different locations simultaneously, and connect an instance of Eve to both?
Yes. Each Virtual Machine is it’s own “computer” and has it’s own IP address and VPN. Players have been doing that for years…
All you need is a beefy enough CPU and plenty of RAM, and today’s computers have more than enough of both…
Control + Shift + F9 also helps
sure you can, it’s not 1973 anymore but you will still violate the Terms of Service and get rightfully banned.
also since plexing an account is never been easier, jumping trough all those hoops to make it work illigaly seems overkill, when you can do it legally 100times easier and cheaper.
if you go potatoe (ctrl+shift+F9) 30 clients on a 10 year old E5 cpu with a 2060 is no problem.
the question is however what you gonna do with those toons
at some point the numbers outweight the utility, i personally can mine with like 7 toons … but then its maxed out as i can;t keep up with emptying the ships anymore.
in a tactical setting its more like 3-4 at most and another one with full graphics for Recon.
Careful, you might be close to admitting a bannable offense.