Hi!
I’ve been trying unsuccessfully to complete the Anomic Agent Mission for Serpentis pirates.
I’ve also read different threads over there and applied the tips, but unfortunately do not have all skills maxed and cannot afford so expensive modules, specially risking to lose my ship (again…).
Last try was with a Hawk, and following the tactics on high damage, webbing, an AF and shield booster. Initial seconds are fine, I apply some damage and remove the shield. My key problem is that the Daredevil is despite everything faster than me (I reduce my speed to something like 10%) and reaches the 11-12km orbit, out of the 10km range of my webifiers. At that point its lost, as I am slower and can reach him again and my weapons do almost nothing while my ship cannot withstand the damage long.
I’ve seen some videos where abyssal modified webifiers reach 12km, which could solve my problem, but that completely out of my current scope and I see no other way to improve that range. In other videos with other factions I would say that speed is only reduced to 50% or so, being possible to keep the distance <10km, but not my case.
I think I am following the right direction, but without access to the best mods I am unable to optimize the build enough and each try is more than 30M. At this point it is not about the ISK, which are far below the losses, but trying to beat the challenge without breaking my economy.
Thanks in advance!
My fit:
Lows:
Ballistic Control System II x2
Mids:
Fleeting Compact Statis Webifier x2
Compact Kinetic Shield Amplifier x1
1MN Monopropellant Enduring Afterburner x1
Small Shield Booster II x 1
Highs:
‘Malkuth’ Rocket Launcher I x4
Small Knave Scoped Energy Nosferatu x1
Rigs:
2x Small Thermal Shield Reinforcer I x2
Ammo:
Caldari Navi Scourge Rocket