Nerf Ganking Megathread

Minecraft is a sandbox game, i cannot play eve in minecraft. Eve is a sandbox game, i cannot play minecraft in eve. So by definition ‘sandbox’ is flawed. ‘You can do anything’ means nothing if the game has limitations anyway. You can do anything that the game lets you do or is programmed.

And i dont really see the point of arguing over sandbox or not sandbox.

I love it when it gets to the stage that it’s

-if we just change this as well……… and this……. And this…….oh and this to.

Lol.

A good change doesn’t need a ton of other changes to make it work.

At this point you are just shovelling donkey sht onto bull sht

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Except its not what i said. You say things and claim i did while i did not. And then claim you win the arguments. I’m not here to convince you, you are far gone already.

ok finally got that cleared up, yes in EvE you can…so long as you can deal with the consequences.

SO final point.

Is it, or is it not, Your responsibility to not get blown up?

What does this even mean

You cannot do anything in eve. You can do whatever CCP programmed the game to be.

Is it my responsibility to not get blown up? The question is so vague that i cannot answer directly. If i do something that gets me killed then it was expected. If i go though a gate and die to a camp, no. Still dont see the point of the question.

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If you die to trigs, and because they also use smartbombs your pod too…is it we that are responsible for that, or you?

If you fly a freighter into a system without a scout and its ganked, is it we that are responsible or is it you?

If you get whacked while mining by diamond rats…is we that are responsible or is it you?

IF go AFK in anything for whatever reason and come back to a pod…is it the rest of the playerbase that is responsible, or you?

If you die doing Abyssals, is we that is responsible or you?

IF you run a mission, and get blown up by the rats…is we the playerbase that is responsible or you?

IF you are offered a chance to leave an area, refuse, then get ganked…is that the playerbase’s responsibility or yours?

Im sure i can type dozen more scenarios…

so: IS getting blown up or not getting blown up your responsibility?

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Clearly EDENCOM’s fault for being a bunch of lazy dumbasses.

That one is on the playerbase. If even one freighter gets through without a scout, then it sets a precedent that teaches bad lessons to players like this. GET OFF YOUR ASS AND FIX THIS PRECEDENT TEACHING NEW PLAYERS THAT DOING STUPID STUFF DOESN’T GET PUNISHED YOU LAZY PLAYERBASE!

That one is on his corp. They failed to teach him to have combat drones on aggressive while afk activities such as mining or clearing NS havens in a 100mn ishtar

Generally a tie between the ISP and Eve’s crappy netcode that turns off the active tank modules when you d/c.

What the hell kind of question or false scenario is this? It’s like jumping a gate into a gate camp, and getting away only because the stiletto was taking a bathroom break… That’s more happenstance where you got lucky than an “invitation” or some other notable, prior discussed option that you make it out to be.
This is the type of bot-antics that warp to a citadel to dock when a neutral enters system

Unless he right clicks his ship and starts the self destruct timer, it’s clearly not his fault.

It’s on YOU, the playerbase, to go kill his ship, and provide the meaningful social interaction, from the motivation to be better through to the examples that they need to follow, that is needed to make him a better player.

so Altesse, it took you 3 hours to reply…and with an alt at that…

And you come screaming like a child…

Nothing in your reply says anything there is my responsibility, in fact it proves the opposite…good luck in life carebear, cause your not going to have any in this game.

Sir, Ma’am, or other as you choose to identify:

I am my own person, and I take offense at being called a carebear.

Your inability to comprehend sarcasm and irony is your own fault, in spite of your attempts to push it onto somebody else.

Catalysts are combat ship a group should be able to kill a freighter.

And a group of 5 ruptures attacked a Loki, what are gank ruptures 5mill a pop, a Loki 400 mill, I was in a combat ship and helped stop the gank, the Loki got away .

Things should stay the same ganking is ok as it is , people who live in high sec need to fight back that’s all , we do .

Don’t kill gankers play style , just kill them in game

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Then freighters should be worth 50M a piece to represent how pathetic they are. Sure a few combat ships are able to kill one in low/null sec, that’s normal. But in high sec they still are easy prey, that is not normal.

Now imagine any kind of sci-fi fantasy you want, in what kind of world would you have huge cargo ships (and very expensive) unable to defend themselves if the universe is that dangerous. Give them more defense and guns and the ability to use high and mid slots and then we can talk.

But of course in any kind of somewhat realistic fantasy the autorities would not tolerate pirates in their territory, such as high sec. So high sec suicide ganking is just not happening in a logical world.

Oh and on what ground a small ass frigate can scramble a massive capital freighter? Believability is a thing.

Calm down miner.

Shut up if you have nothing to say griefer

This thread reeeeeeeeeeally blew up overnight. It’s going to the moon.

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See the only thing i agree with on that is that freighters should have mid slots. No weapons or drones but mid slots. Unable to to fit tackle or any kind of combat based module.

Having read through the last 100 odd posts, it’s clear EVE isn’t the game for you; and that’s ok.

People that are weak and lack any sense of personal responsibility are likely to find EVE difficult.

That’s exactly the type of player that will be punished by the reality that EVE has far more depth than just PVE and Industry; and far more depth than just PVP. It puts all play styles in tension with each other, which is why it’s able to attract players who like of those styles of play. It also however, requires players to be able to accept that the other playstyles exist.

Those that can’t - lose and are simply losers.

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I see you like talking without knowing what you are talking about.

Altesse apparently thinks…

People that are weak and lack any sense of personal responsibility are likely to find EVE easy… That’s exactly the type of player that will be rewarded…

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I too think he believes that…

Btw my corp has a work order on your behalf for some reason, delivery in discreet brown paper…or do you want some flashy bows on it?