Let us look at the content added to the game, it is 95% PVE-only content. Abyssal Proving Grounds is the only PvP content added in recent years. With the Faction Warfare coming, I would say gets 50% credit even though I think most play Faction Warfare for the LP and isk, not the PvP. The rest of the story arks released will be PvE content, as the wonderful world of Eve unfolds.
You can do all kinds of PvE group content in the game. I would argue it is the biggest part of the game. So if the content is mostly PvE storyline, most players enjoy the PvE aspect, how is this a hard-core PvP game only again?
No need to answer, but don’t think I am confused about in-game content. The vast majority of all game hours spent per day is PvE.
There’s absolutely players who avoid all PvP combat and also a shrinking group of players who ONLY want to do PvP combat.
There’s a big overlap between the first category and “players that whine about ganking”. We’re talking about mostly the same people here, with some possible exceptions.
As for the latter group, they are reduced to being credit card warriors, or taking hand-outs, or they’ll had to do unwanted PvE to build their start-up wealth. They are basically playing the wrong game, even though EVE has a lot of good things going for it too. Some small exceptions may exist near the bottom of the tiers.
No, because it is not about “meaning of words” at all.
I agree. That avoidance is itself PVP. Being slippery by: being attentive, using warp core stabs, D-scan, nullifiers (or nullified hulls), planning routes carefully, scouting, using Z-kill to check gatecamps, watching intel, fleeing when the time is right, staying and waiting or evading a pursuer, all of that to avoid being blown up I would argue is still PVP.
Even if the activity in the meantime is some PVE action.
Well, I use a more narrow definition of PvP: the colloquial meaning of fighting each other.
The cat-and-mouse is a multiplayer game… but it’s not what a typical warrior will be looking for.
I don’t know what PVP circles you hang out in, but in the 2 coalitions I’ve experience with spanning activity in null and low, no one has identified as a “warrior”. Except possibly in the narrow faction warfare sense (which is more an RP element).
I think you’re honestly – unintentionally – inventing a distinction that doesn’t exist.
Because it is a multiplayer game. A whole bunch of people just zapping endless NPCs might just as well be a first person shooter like Far Cry or Doom where people can play without ever even connecting to the internet. The entire basis of Eve being a multiplayer game is that players play with each other. Otherwise there’s zero point in having 20,000 people all log in to the same server !
If anyone truly wanted a PvE server, they would just log into the test server and play on infinite resources creative mode with no PvP. Clearly, everyone else is here for the PvP, and that includes the PvE players who only derive satisfaction from survival in a PvP environment.
Pochven literally came into existence because of PvE story. I guess that was my point there. The player activities in Pochven, I have read and heard it is a lot of content for PvP which sounds fun. Although been quite lately.