My first solo kill was against a highsec ganker. I spotted him as soon as he jumped in system, but couldn’t wake my buddy up, who had fallen asleep. So, I reshiped, and went back to the belt. Sure enough, the ganker showed up. I wasn’t able to save my buddy’s miasmos. But he still had a retriever in the belt. It felt like it took me forever to lock the ganker up, so I refit a scripted sebo while he was waiting out his criminal timer. He came back for the retriever, but this time, I was able to kill him before concord showed up and save my buddy’s ship.
I had fun, got to play the hero, got my first solo kill, and grew as a player in the process.
Of course, the easiest way to deal with gankers is to make yourself a hard and unprofitable gank target. But you can most certainly fight back. As, Qia noted however, most have stopped doing it. In fact, so few people do it nowadays, you now have people asserting that you can’t.
Nope, it’s easy. I was two weeks old the last time I was ganked (that was nearly 7 years ago now). It doesn’t require character skills, fat wallets, or a ton of friends -just a modicum of knowledge and effort. The real reason so many ganks happen is not because ganking is unbalanced in favor of gankers, but because there is a never ending stream of guys making stupid mistakes (sometimes repeatedly).
You say that as you lobby for other people’s play styles to be destroyed, and for player freedom to be curtailed. You don’t want play freedom -you want the ability to do as you please and still “win,” regardless of the efficacy of your tactics and strats. That is the real reason you want your enemies removed from the game.
Okay. There’s this thing called The Great PvP Debate, which is between guys who like and value UPvP, and those who don’t. They are referred to as gankers and carebears respectively, but those terms already have different meanings in Eve, and can be taken as name calling. So, I’m going to refer to them as Sith and Jedi respectively.
So, Jedi in eve have not only been asking for ganking to be nuked, but have also complained about:
- Not being able to get the incentives of flagging for war decks, without having to flag for war decks
- War Decks in general
- Nullification changes
- WCS stab changes
- Gatecamping
- Whaling
- Cloaky Camping
- Blackout
- ESS
- AFK Nerfs (i.e. drone assist, Orca changes)
- Scamming
- Ninja Looting
- And pretty much anything that gets in the way of their ability to optimize towards boredom
And, more widely speaking, Jedi want to excise UPvP from every UPvP game in existence -Albion Online, Sea of Friends, Scam Citizen, Elite Not So Dangerous… they all have people calling for UPvP to be nuked. We can’t have any game to ourselves. In every. single. last. UPvP game, there are selfish and entitled Jedi asking for the devs to change the fundamental nature of the game in order to cater to them. And the devs are financially incentivized to listen because, as many devs, players, and youtuber commentators have pointed out, Jedi greatly outnumber Sith. So, we end up with a tyranny of the majority.