What a blasphemy. I wonder what @Aiko_Danuja has to say about that.
Everyone knows a Dolphin can kill a Shark.
Is that how CCP is surviving now? Player count is kinda steady. Who knows how much CCP can stand and still survive.
The misuse of her favourite animal in such a sacriligious manner will surely have consequences.
We also like don’t think there is anything wrong with the dolphin drawing racket either, as that’s allowed.
You really did it this time Mr Frostpacker.
Frostpacker no longer supports that form of RP and will refuse any fine that may derive from such action
I am standing my ground firmly here and unless we have a remark made on the whole ExtortionRP!
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RE; Community Safety in EVE Online]community-safety
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“dolphin drawing racket” RP if that is what Aiko wants to call it.
I never said it wouldn’t be.
You have zero proof. I used the Word Ganker and not “gankerette”
I see that, it was just a comment that was over dramatic to create some idiotic drama.
Do you have suggested other way it could happen?
Security status is directly linked to law following citizens and those that don’t. I mean I can’t imagine there is a better way.
To answer your question if you dropped below -5 yes you would become permentate flashy yellow.
No but they are breaking the law or attempting to break the law.
Specifically, ganker agrees, unless we went down the road of having to join the pirates to be a pirate.
If they were all part of the pirate faction you could identify them, and that takes care of the rest of your statement that you don’t like to read the thread for the answer here.
JJ
We could leave ganking in high sec, but structure it differently. Change the game mechanics slightly to allow for anti-ganking content, while giving ganking a fair shake to pull something off.
JJ
I heard worse ideas, but removing you more populated area of the game I am not sure would be in CCP’s best interest.
I do like something around this, it has to be bigger than a system so pilots can make a route and jump gates, and the like. But would for sure allow training to go forward so they have some understanding of the game.
JJ
Sort of change the game mechanics of the bounty system and reintroduce that system back to the many Capsuleers who had been asking for?
Something like that or something different? What might you have in mind before this thread is capped due to misuse of the tuna fish some refer as Tinned Dolphin in some sacrilegious manner?
ISD’s are volunteers not paid
However GM’s are on the payroll
Why do you bother replying to an alt whose sole purpose is to live in this thread (and threads with the same topic) and conduct psyops?
How else can I get out what I had typed regarding the canned fish?
Fairly easy to game the bounty system, but maybe there is a clever idea that could make that you are not just funding more ganking.
If I had it my way, lawbreakers would be at least suspect flashy, allowing for anti-gank gameplay. Killing law breakers pay out LP for the region you make the kill in.
This could give some interesting content and gameplay. Along with creating a career line that give ganking a counter play they need to deal with.
JJ
You really don’t have anything for the community do you? I am the famous guy and you are the paparazzi.
If this is flaggable so is 1,000 comments above and 100 below.
JJ
People with a sec status of -5 or less are already perma-flashy, so you’d have to specify in what way you want them to be even more perma-flashy.
I play the game in low sec, creating content for all involved. You hide behind an alt and spam the forums.
Noobs are already protected in 35 systems within the game. That includes all the starter systems, career agent systems, and the SOE systems. The link below even gives a list of all 35 systems. It is considered griefing to attack anyone under 30 days old in these systems.
The real problem is that most noobs ( and a lot of older players too ) are totally unaware of this. Nowhere is this protection mentioned on joining the game. But it exists…and clearly shows that a system for protecting noobs is already in the game.
Because noobs are unaware of this…and even end up wandering into 0.5 and other lower security systems oblivious of the danger as someone who’s just joined the game has no idea what the 0.5 in the corner of the screen means…that is when you get noob ganking incidents.
Yes, but no. When I was a new player, it was pretty obvious to me that I was jumping out of a 1.0 system into dangerous 0.9 lowsec. It was blatantly obvious that 0.5 systems were sketchy, 0.4 systems were an active warzone, and wormholes were haunted hellscapes. It was only when I had more experience that I realized the entire game is bubblewrapped for new player safety, and all my concerns were sorely misplaced.
I started to question my perception of reality when I encountered a new player, who turned out to be a decade old bitterbear, who would AFK in the 0.5 belt while rats shot his mining sigil. Later, he derped into an 0.4 and died repeatedly. He looked like a new player who didn’t understand, but he was just a goofus who didn’t care.
When I finally lost a ship, it wasn’t because I was taken by surprise, but because I had gotten bored and quit paying attention. For anybody who is actively trying to avoid threats, it is nearly impossible to lose a spaceship.
CCP has been scammed and emotionally manipulated into making the game easier for people who literally want to play on autopilot.
Dumbing down the game, that is what has been ‘killing’ it. People play games for the challenge, and developers should never forget that.