But that’s not the game being hard, that’s just losses mattering early on.
I didn’t forget anything, it was just never a challenge. Admittedly I was already a veteran gamer and played multiple games competitively, but the hardest part about EVE is and has always been an unintuitive UX. As soon as you get past that the actual game loop is pretty easy. Once you start building up as well it rapidly becomes difficult to lose enough for it to actually matter unless you’re actively trying to lose stuff.
Is there a reason you use a lowercase ‘v’ btw?
Yes it is. I’m not mistaking anything. When you attack another player and your intention is to get an negative emotional reaction from that player so you can laugh about it with your mates, that is griefing. And that’s what most of ganking is built around. It’s not exactly hidden that they are “harvesting tears”.
Sure, and when Erotica1 departed from scamming for rewards and started doing it to get emotional reactions CCP banned him. Gankers still do the same thing, they just don’t push it quite as far most of the time so they walk on the very edge of the EULA.