After feedback, I succeeded in operating two more AEGIS Capital Ship Security Facility sites. I proceeded by destroying all NPCs in a normal way, observing all objects.
There is no NPC drop loot, and salvaging is not worth it either. There was only one Electro-Neural Signaler item dropped from 3 sites, and no other hidden objects or triggers.
Running the site took about 45 minutes. It’s very boring and there’s little to no urgency and fun like the Sleeper Cache site. Also, when the site operation fails, for example, if the Gate Key is missing or destroyed, normal progress is impossible, but the site will not be despawned for a long time and will continue to be maintained. Many of the problems pointed out on the SCC site were applied as they are.
It is questionable whether CCP designs content precisely and carefully. The same problem recurred despite a lot of feedback from users on the SCC site, so this is inevitably subject to strong criticism.
+) Additional patches may address issues, so please consider the timing of my feedback. But, I would like to strongly criticize the fact that the content is published in a hurry even when the content is near incomplete, and there is no notice from the CCP to solve or supplement it.