These are just ideas that may or may not would make eve online more attractive to larger player-base.
Maybe creating new servers with sightly different rules for example: king of the hill game mode with 100 player FFA where you spawn in randomly with maxed skills and you have to run around systems to find loot and take out everyone else with modules you find while you and everyone else forced closer and closer to each other by death circle closing on them.
How about a MOBA game mode on different server? With lanes to push to take out enemy base in 5v5 format.
I mean why not? Would it be unfeasible or perhaps unpopular? Is there any reason why not go for it? It would run on different and smaller server an âaltâ if you will. It would be there for making real Eve online more popular⌠I donât want to say/bring this up but there is game called Fortnite which started out as a co-op pve game and it was not very popular with players until they introduced a new king of the hill game-mode and all the sudden exploded in popularity.
Any thoughts on that?
The king of the hill in my mind would a look a little something like this:
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FFA between 100 players. There can be only 1 winner. Could be small groups like teams of 2,3,4 or solo options to chose from. Matchmaking system to find random team mates or create a party before queuing up.
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There are 20 systems. As time goes on there are fewer systems remain forcing players closer and closer to each other until only 1 system remain. I think fixed systems better then randomly generated ones. Everyone alerted on map by when and which system are going down. Players in affected systems take dmg overtime and must seek clear systems quickly before destroyed by the âweatherâ effect.
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Players randomly spawns around these 20 system in a random corvette or scanning frigate with no modules only Expanded Probe Launcher with Combat Scanner Probes and Mobile Depot in cargo (maybe make it so anyone can refit in space as long as not in combat so we dont need MDs or make MDs deploy faster then usual).
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Players needs to scan down sites to find better ships/modules while fight each other for survivor. These ships and modules are randomly scattered around the systems. Ships types limited and only goes up maybe BS or lower. Modules are fitted to the ships you find but also can be found separately in systems to upgrade your ship. You may also find implants for bonus stats.
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If you lose your ship due to enemy player your pod also dies with it so that there is no unlimited life.
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Maybe make it so that there is no self repair modules or passive shield recharge and only way to repair the shield/armor/hull is to find and use repair packs âconsumablesâ. You may find booster that are temporarily increase your ship stats ex: speed,dmg,small hp regeneration overtime, small bonus resistance etc.
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Outside of matches maybe have shops for cosmetics chooses. Maybe even your own space station to do stuff ex.: set up miners for ores to build stuff that you can maybe transfer to original eve server to use. Research BPOs maybe even PI stuff that you can trade between your original eve server and king of the hill game server.