A Perfectly Scathing Idea … hopefully its original
Ability to effect another player’s shield resists either to help or hinder.
Similar to weapon disruption or remote logi. A module with the ability to reduce a target shield’s resist Profile.
In the same way various flavors of ECM jam certain type of sensor suites, u can have 4 racial variations for the resists and a less effective omni version?
And/Or like Logistics you can buff a players shields resists. This also can be applied to command bursts. this would allow fleet wide effects and on the fly change in effect.
The counter could be a low slot module that provide some nullification of such effects (or even an increase in effect?). [Low slot to allow use on freighters and other noncombat ships, yet require loss of an important low slot module for combat ships). Or make it a rig only version.
You can also make the use of such a module dangerous, like causing its own resists to drop to zero while in use (similar to the use of polarized weapons).