Mining ships are already combat capable.
People tend to fit them without combat capabilities though.
Mining drones instead of combat drones, chipset for mining efficiency instead of a webifier for combat. Ice mining rig or mercoxit rig instead of additional shield tank. Mining foreman bursts instead of shirld bursts, compressor instead of a neutralizer… and ORE strips too to make it economically an awful idea to stay and fight.
Yet mining ships can have lots of combat capabilities. High tank and drone damage of Procurers, tackle Ventures with cynos that can bridge even more Procurers in, covert Prospects to surprise you and drop a fleet of combat-fit ORE ships on you.
I once had fun killing a Porpoise with a blaster-fit Pioneer as part of a roaming ‘mining’ fleet. I’ve seen people fight off and kill ceptors in null with Porpoise and Barge. A full flight of combat drones of a mining fleet that stands and fights is a scary sight for any solo or small gang without the critical mass to take on the miners.
Long story short, mining ships are combat capable, people just choose not to fit or act like it.
Adding more conbat capabilities won’t help, all it does is raise the critical mass of a fleet needed to take on the miners, but people will kill the miners all the same if they get caught at the wrong time.
