OK. For the sake of argument, I am just going to assume that you are serious.
So you want to have a space that is totally safe without any risk at all for the players in that area. Is this correct?
EvE and its entire gameplay is build upon one fundamental thing: Risk versus Reward.
What this means is that if you have high risk, you have high reward and if you have low risk, you have low rewards.
So if you remove all form of risk from the game, how much reward do you have left? You have no reward at all.
So basically what you are asking for is an area where there is no reward and thus no gameplay. So why would anyone spend any time in this new A1 area? An area where there is no reward for being in.
There are so many issues with your request that I canât even be bothered to list them all.
Think about it this way, would football be any fun to watch if neither team had a goal?
High sec is safe to a certain degree but if you dont take precautions yourself youâll only hinder your own progress. Dont take it to heart though, I saw the same kind of flack when the idea of having moon mining in high sec for 0.5 systems several years ago and theyâre now finally attempting to do it even though that idea was badgered by the forum users much worse than this.
Also phoenix if you love pvp that much feel free to stay in null sec for the rest of your eve existence with all of your alts too
Seriously man, they are trolling you with that answer. They knew perfectly well what sort of five-alarm flame broiling you would get on the forums with suggestions like that.
Iâm pretty sure most of the reasons this is a terribad idea have been covered already, but I can tell you one thing, the minute the servers went up with this A1 space, there would be POCOs up on all the planets with tax set to MAX, and you couldnât do squat about it because you canât wardec the owners. Every belt would be stripped as soon as they spawned, and every mission would be full of loot thieves & salvagers who you couldnât do anything about.
Then you would be right back here writing letters and complaining that its not fair and you want the rules changed again.
If you really want to play Eve without getting any agro from other players, I suggest mirroring your char to test and play on there. I believe there is a no-shooting policy unless in specific systems. Although you will probably get wiped regularly (I think???)
Sure, you can have your zero-risk space. But to maintain the risk vs. reward balance it will of course have to have zero reward. No missions, no mining, no NPCs with bounties or loot of any kind, no markets, no player-owned structures, no PI, etc. You can fly around in space and admire your pretty ship, but nothing else.
Please go play on Singularity the test server. Everything is super cheap, there is no aggression and you can do whatever you like wherever you like except in PvP designated systems.
Moon mining is apparently coming to highsec, but only the mechanic itself, not the T2 moon materials. Highsec (and wormhole) moons will not have moongoo but will instead just have regular minerals to mine.
Moongoo itself will still be locked to lower security space respecting the basic risk vs. reward design of the game. The same design that makes the OPâs âsuggestionâ completely unworkable and honestly it was a little unfair of the GM to give any hope that such an idea would ever be considered.
I feel quite confident that EA will become a charitable organization before this idea comes to pass. @Regap can I have your stuff since youâre never coming back?
perhaps expand the risk vs reward system for no risk you need to work or pay.
say ccp were to introduce protected belts with some kind of shield. who would own this belts the npc empires the belts get a perimeter shield that can be only entered with a key. who sells this key the empires for loyality points, the key has a self destructive timer and is active for half a day or a day.
be inside a protected belt when the key selfdestroys have to leave in five minutes of the self destruction of the key. a miner that waits five minutes and he gets podkilled by the empire navy.
so what with the ore its useless for normal production. yet given to the empire hauler it can be used to fullfill mining missions which give lp. one can buy a new ledger or real resources for lp with the empire mining corp.
now this mining belts have a shield the generator of this shield is in an own part of spac, protected by empire ships. pirat spawn to bring the shield down. if the shields are destroyed a npc pirate fleet flood the now unprotected mining space. the destroy mining ships hauler and player miners. and pod capsuleres without ships.
now how is this usefull the shield generator can be shot down by players and the the ledger less player can go and help npc pirates shhoot the miners. they get some free time compared to normal belts why concord allows the empires to solve their stuff. ten minutes free carnage time.
the shield generators are conflict zone, who wants to enter enters at own risk
players can defend the shield generator a lot of npcs to shoot and eventually players.
okay that would be eve the moba -its not happening -now back to eve the game. thanks if reading this far.
Then why not make is more easy hire a concord for protection 1 mil ore 2 mil isk pr 1h let say 1.0 security system shot be cheaper the lower you go the higher the security cost will be from 1.0 to 0.5 then the economy will not collapse of the players needs to pay for the security and make it so that the concord will demand 10-30% off the ORE you make
lol why you quoting me, Iâm only responding to his comment about removing high sec space
The answer to that one is simple, some people have deep pockets and could easily afford to rent them for the entire year if they wanted to and still have no trouble making profit.
Or, instead of whining about how the game doesnât guarantee you 100% safety, you could hire players to provide escort for you. But I guess thatâs just too much work for you.
I know, but your response to him wanting hisec removed was to suggest that if he likes PvP so much he should move. The implication that Nul is for PvP and Hisec isnât is false, the rules are just different.
I have a feeling he already lives in null as comments like that periodically pop up from time to time. The aspect of null being for pvp is true as its more open to aggressive pvp until you get blobbed to high heaven. High sec space has many forms of pvp not just the aggressive in your face pop your ship then pod type and not many people get that because they are either blinded by the words of others or just ignore that part of the game completely as it doesnt fall within what they like doing.
Yeah no. I recognize space is a dangerous place, and even as an Alpha Iâve spooked and been spooked by people in cruisers and destroyers while mining. In fact, some of my closest allies Iâve ever had were people who tried to nab me in Lowsec, chased me into Highsec, and then proceeded to get beaten down after I swapped to my Cormorant.
That said, I have never provoked someone else in Highsec with any sort of force (just targetlocks when the target was not in a good spot. Never fired.)
Concord is not like the police force IRL that protects you from crimes and such. Concord is the paramilitary swat team that drops in and smashes someoneâs face into a pulp AFTER they make an attempt or successfully harm you. Enforcement not protection.