I’m not sure if this falls in here for “Ship Balance” per se, unless cost is a part of the balancing discusion. But i think navy battleships along with stat rebalance need a rework through LP and pirate battleships need a rework in scarcity. They currently are competing too much with pirate battleships which effects their desirability. Thats not to say if Navy BS were 400m and pirate battleship were 800m, everyone would fly navy ships, but its kind of skewed their cost/isk effectiveness when a pirate battleship will inherently be better in most situations for thet same price. Also, pirate battleship do not align with other pirate cruiser/frigate price increases.
Lets take a short look at navy/pirate comparison in other classes:
Slicer/hookbill/firetail/comet - 14m to 25m (depending on location/LP)
Garmur/Dram/Daredevil/Worm/Cruor - 50-65m
So roughly x2 to x3 more expensive.
Same with navy cruiser to pirate cruiser comparison, in general (again location and LP dependent), going from navy to pirate is x2 to x3 cost increase.
Looking at navy battleships to pirate battleships, in some cases pirate BS are hundreds of millions cheaper (bhaal) than navy. As im typing this Machs are only ~50m more expensive than Tempest FI. Same story with the navy mega and vindicator. Its almost a 1:1 comparison in most cases.
Ship progression as far as good to best has always been T1 < Navy < Pirate. Navy and Pirate BS should not be in competition with each other from a price point, as by default most will choose pirate as you get more bang for your buck.
Now to address this, there are 2 ways to alleviate this price snag:
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Using the Barghest as an excellent example of how to make pirate BS hard to farm (hence its 900-1b cost, which is at least reflecting a x2 cost increase over navy). We remove pirate BS bpcs drops from sites, or SEVERELY limit their chance to drop. Then move the bulk of the drops into random belt spawns in their home null and low systems. I’d like to have more of them spawn in LS than in nullsec, but you should still see a decent amount. Maybe 60/40 split between LS/NS.
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Reduce LP costs on navy battleships from all LP stores. Anywhere from 50k-100k LP reduction.
This does a couple things. Most obviously, it will increase pirate BS prices and decrease navy prices (assuming they’re all rebalanced to be more desirable stat wise). This also puts people back in belts, trying to find the bpc’s, which means more people in space and not just in anoms. It also helps revitalize lowsec, as you will find more of the pirate BS there, rather than just being farmed in nullsec escalations.
Obviously, it won’t be an immediate switch, as i’m sure a lot of people have the BPC’s stock piled, but we should start to see prices stabilize and see a much healthier battleship progression/meta with those changes.