Once again we are taking part in a bold experiment to test the technical boundaries of New Eden! During this period of extended uptime we would be interested in hearing from you about any unusual behaviors or performance issues you encounter while playing EVE which you think may be attributable to the No Downtime experiment. Please leave your observations in the thread below.
I assume it is a known fact to the devs that some COSMOS mission items did not respawn as they do so as part of DT, just like asteroid belts not replenishing. Or should we bug report these?
Not a bug, and most likely planned this way. But I just realized that no downtime means that the 24hr timer on Project Discovery submissions is actually accurate now.
Normally, when you submit 100 Project Discovery submissions within a day (200 for Omega) you get locked until the next downtime. Then you can submit a new batch. Without a downtime, the daily limit only actually reset 24h after your last submission from the previous day. (A bit like the time on Daily Alpha Injector). I think this is intended that way, and previously the timer didn’t make sense.
For example, when I login in the morning (9am ET local), I could always produce new submissions, as downtime was just a few hours ago. Today when I logged in, I still has a 2hr timer left.
There is also a server wide limit. I recall attempting to do Project Discovery for the first time and not being able to, having never submitting anything prior.
I have only played the game for 2 months now. But about 6 hours after the regular downtime should have taken place I experienced a few sudden disconnections from the game. I have had no disconnections at all the previous 2 months. I experienced the last disconnection about an hour before downtime today.