Null Sec as Endgame Content vs the Sandbox

In my opinion endgame is Something that hast no place in a Sandbox and Eve. Endgame is Something limiting your Game and should be trashed forever.

If you decide to Play in highsec nullsec wspace or lowsec it should be Just a decision of your own preferences at that time.

Its ok to live in high for a month then heading to a wormhole and later decide to Claim a nullsec.

Its only Important to make each space a unique expierience. If It isnt there would bei No reason to have the diffrence in the First place.

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End game for CCP is, more PTW multi-boxer players.

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This is something I never understood from the get go. That these “massive fights” sell the game from a marketing perspective ( Altough the lag and server crashes are convienently left out in advertising ) is understandable.

CCP and every actual player knows however that anything even beyond 250-500 people in one system and dare I say on grid is less than an enjoyable experience. Circle jerked about a few that that are vocal about muh battle on reddit for the next 6 weeks while 99% of the community doesnt remotely care.

Except for a few dedicated PVP Corps and the occasional alliance. Null is exclusively inhabated by people that just want to mindlessly grind ISK. So many good corps went to null only to turn into husks. Shell Corporations that on paper have hundreds of members but ultimately its like 10-20 dudes multiboxing Ishtars and Mining Fleets all day.

Then wonder why bittervets quit and newbies leave the game because muh null sec empires muh le epic brawls miss the promise by a huge margin.

If ccp cares about actual player retention instead of a quick buck they need to focus on small / mid scale fights and meaningful content instead of catering to the “20 alts isk farms” in null sec that cry wolf the second anyone including the devs threaten their risk averse playstyle and threaten the mass unsubscription of their little bot farms. The underlying issue for most the ■■■■ we see, simply is multiboxing.

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A sandbox stops being a sandbox when something “should” be one way or the other. If this statement is true, Eve Online should be classified as a themepark MMO. It’s barely a sanbox anymore anyway.

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