Nullification and Warp Module Update – Live Now!

assuming the 10 sec nullification is not long enough to get through both sides of a bubbled gate, if i am flying empty, i could just go for it. covops has a good chance of getting through a bubbled gate camp already. i could also safelog and come back later.

if I am hauling a billion in loot, I would just “pochven filament” back to empire space like I already do.

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You know this question will now be posed to Mrs. Brisc in the stream chat on the meta show this week, right?

Smarbombs. Lots of 'em.

Hilariously, this brings back the sniping fozzieclaw, to some extent.

But you can get an Astero there.

Clearly, the Maulus Navy is intended to hunt Ventures.

You see , I won’t mind I was seriously thinking about do something like that in-game.

But I don’t want these changes to be rewarding in any shape or form, that just will encourage players to cherish stupid changes in The future especially to gankers. If my assest dust away to obvlibium in a station, I’m fine with it. My vote with will be with my money

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CCP Rise once: We don’t want to add more busy-work.
CCP Rattati: Hold my beer, I am going to give these muppets playing our game so much busy-work, they won’t have time to complain about it anymore.

Lo and behold, we now have “Button press, warp, button press, warp, button press, warp, button press, warp”… Outstanding gameplay experience.

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Not really, DST now has less maximum WCS and a twitchy nullifier that isnt worth fitting

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I’m expecting explo to be nerf but ccp just give it too much buff.:rofl::rofl::rofl: Null will have empty cans cracked open by HS players.:joy::joy::joy:

It was announced like a week ago.

its on the warp core stabs becuase drone ships’s drones can keep attacking even if the target is far out of lock range so its to balance it with other ships.

Also for cowardly ratters who get full reward for little risk having a wcs on their ratting ship…

For those that say fleet inti’s are useless becuase of bubble’s obviously don’t realize that boosh desi’s can move bubbles around. And I fly scout with combat inti’s so I mean its definitely possible.

I think these new and this time also buggy changes are really destroying the game (at least for me). When I fly with my T1 Indu and want to haul some stuff I sometimes really need the WCSs but now everything is gone. That’s like it was with the Industrial changes: Destroying a part of my gameplay (in case of the industrial changes it also went Omega)

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:thinking: Anchored bubbles? Take your medicine, you are hallucinating. No one cares about sabre bubbles in this context. Where did you even get that idea from that people cared about sabre bubbles?

Plus, even if CD could displace anchored bubbles, they are slower and not nullifiable at all. So the argument that tackle ceptors are being slowed down artificially for no good reason stands even with your mindboggelingly badly dreamed up hallucination.

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MNI get +4, the Venture gets 5 points so the MNI looses without something else.

Nothing actually can have 4 points, the amount a MNI scrams.

Buying obsolete travelceptors cheap. i need to reprocess them for materials to make ships that aren’t nerfed yet.

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no its not… the ceptors like my beloved stilletto which was the only ship i liked flying… which was what iwas 100% flying except for my capitals… cannot be scouts in NS fleets no more. nor scouts in small gang in nullsec… “why dont you go to lowsec then?” - because LS sucks almost more

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I posted in the last post about anchorable bubbles being changed to not be able to be close to a gate so it has to be a 50 to 100km away drag bubble, so I’m taking that into account as CCP are obviously going to have to change them after this update. Which would work out better becuase someone being able to protect their ratters with 20 deployable bubbles on gate is pretty garbage.

They will still be the best for scouting its not like another ship will all of a sudden replace it like a dram or something. Bubble immunity was a bonus not a necessity with good piloting it should only be a small delay.

If that change happens I will be done with EVE. This change has gone a long way to making me exit as now my Explorer hunting nullified T3C is effectively useless to me.

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That is not why they push anything to sisi.

Possible? Not how it has been for sure, but just as possible in a t1 frig. 3Ill likely switch to condors for tackle since they are a. Cheap as ■■■■, and b. Roughly equivalent to fleet ceptors now. The only thing they’re missing is the range bonus. Just gotta fly more carefully. Nobody is paying 10% scan res for a gimped nullification module that eats a high slot. That’s stupid.

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Drama and hyperbole module activated.

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Indeed, so they can make their own security without handouts from developers rendering defence so easy against the horrible threat of lone travellers and frigate gangs. Or how about they just escort their krabbers? But of course, that’s work, and it’s everyone else who is lazy.

I’m pretty interested in how the mobile warp disruptor works with the interdiction nullifier subsystem. Will the ships that are previously immune to the bubble pull be passively immune to that as Well?

Also RIP interceptors.

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That is even worse, you know that, right? Under that scenario, you’d just need to anchor a bubble on each gate 70km off in line with the other gates and you’d slow down ceptors and other ships to a ridiculous extend.

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So everybody in shuttles now?

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