October Release - Known Issues

Module cycles do not appear right from the start anymore. It appears as if the modules were warming up first and only after 5 or 10 seconds they start visually cycling. This looks like a cloak activation module animation at first. When I click on a hardener, shield booster, weapon, missile launcher, the modules start to flash green only. Only 5-10 seconds later they actually start to show the white module cycle.

And at times modules do not activate at all.

Reload animation also does not show correctly. It either doesn’t show the white circle at all or only shows it delayed. Worse yet, it is not just the animation that does not trigger, it’s the entire reload process that does not trigger. I have had to move modules around several times now to trigger the reloading of modules.