Orbital structures, Stations, Planetary Activity, Habitats, Defensive Arrays, Commerce and Traffic

What is up with planets in Eve ??

Even though I see planets with surface settlement activity lighting up the night skies, other than a token single U-haul box in orbit … nothing. A few planets have core system stations in orbit, but other than that the circumplanetary environments are utterly barren, featureless, unsophisticated voids. This is taking me away from much need narrative and design. I think that’s very objectionable.

CCP should start on adding significantly more real estate around planetary bodies. The usual suspect stations are inadequate. Stellar systems are just one giant mess of mission structures, but for some reason billion+ population planets at best have mostly nothing. It’s now completely common in even the sillier SF to place literal orbital rings, cities, gargatuan industrial zones, habitats, defense batteries, junk yards, squatter stations, and what not in orbit. If CCP needs concept art, I can do that for all races and pirate factions, in a few months, and I am certain in terms of the level of artistry in eve I am a lightweight. Many people could easily do better in their off days.

I call on CCP to add this stuff, in preparation on growing in-game content related to planets. Other space games have completely blindsided the franchise with massive features. I consider this a long term threat to my favorite game.


plus one to this.

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This… doesn’t seem awful.


As someone that actively roleplays around concepts such as this, I approve and would like to see this.

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EVE Vegas 2017 - Art Of EVE - YouTube

EVE North 2019 - The Art Of EVE: From Concept To Spaceships! - YouTube

EVE Vegas 2019 - Art Of EVE - YouTube

Some CCP_Grinch probably not letting art guys deploy their stuff.